Hi All
I would like to stand up for the board elections this year.
My Primary Goals during this time :
1. Organizing Programs like GSoC and other programs that encourage new
contributors to come-in
2. Knowing where all the funds come from and into. Pretty much all
that comes to us is from SUSE. But there are donations from the
community during oSC's which are totally unaccounted for. I believe
before a foundation comes into place, the Board should be able to keep
a track of whatever little funds that come from other sources should
be accountable to the community.
3. Correspondence - The Board should have good correspondence with the
community. So if the community asks something, the board should
respond to it
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Regards
Manu Gupta
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hello,
I wanted to know what algorithm snapper uses for snapshot
comparison? From what i have interpreted, it does a block by block
compare. I also wanted to know how the directories are 'diff'ed and if
there is a scope of improvement in the current implementation.
Also, if anyone has taken it up yet.
Thank you.
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Just been chatting with one of the people involved on the storage updates
that were taking place in part of the infrastructure (forums, wiki, etc)
- and the maintenance is done now and the services are completely back
online now.
Jim
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Jim Henderson
Please keep on-topic replies on the list so everyone benefits
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These are the results from the open question asked to the list about
the design ideas or themes that will guide our thoughts in choosing
artwork for openSUSE 12.3. The idea is to help our contributors and
voters to make choices that match a style guide. That way, the chosen
artwork will achieve a sense of unity. The themes provided could also
make it into the future as a long lasting definition of openSUSE's
artwork. If these themes were to be placed together we get something
like this:
1. Simplicity
2. Clarity
3. Impact/Memorable
4. Unity
Other thoughts included the idea of being new and contemporary, which
can be achieved easily by following the guidelines above. Keep in mind
also that there are things that simply escape the arm of our artwork.
A designer we tend to push the envelope into areas that likely are not
achievable on software. Let's keep this in mind.
Please now, if you can, define these concepts in your own words. That
way we can get more understanding from each person about these design
themes. Simplicity can mean many things for different people, so the
more we acquire a strong concept of these themes, the easier it will
get for selection.
PS: Stay tuned for next week for our wallpaper contest.
Thank you
Andy (anditosan)
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