Johannes Meixner wrote:
Currently there is a Table function (which only spits out a Table widget on the screen) but no Table-functions can be defined there. Instead there are some more PushButton functions (which only spit out PushButton widgets on the screen). Somewhere else in the code (one has to inspect the code) there is functionality implemented which does something regarding the Table when a certain PushButton was clicked.
I would like to have a higher-level Table function where I could define all what belongs to a table at one same place, e.g. like
Table::SetContentsButtons ( caption, contents, Label::AddButton(), Label::EditButton(), Label::DeleteButton(), );
(looks intentionally like Wizard::SetContentsButtons ;-)
Nice, but that expects there is only one table widget in the dialog. In fact, you need a table identifier. L.