Joe Sloan wrote:
PerfectReign wrote:
On Sun, January 20, 2008 3:16 pm, Joe Sloan wrote:
PerfectReign wrote:
I actually see the end of Linux games here...
http://en.wikipedia.org/wiki/DirectX#DirectX_10 hmm, OK, so mickeysoft is changing one of their APIs yet again... and that relates to linux games how? I'm just suggesting that more of the balance falls to the DirectX crowd than ever before.
Unless OpenGL has something competitive to this, I can't see developers choosing to port games to openSUSE or other distros.
LOL, nobody has ever ported a game to opensuse, no need.
Loki ported many Windows games to Linux..not just opensuse but one CD that worked on every distro. I have RailRoad Tycoon II, Platinum edition, as a native Linux installation. I even bought it right off the shelf at an honest to goodness brick-and-mortar store.
Like I said, my quake 3 arena demo binary from 1999 has played just fine on every distro I've tried.
What happens is top developers like John Carmack write OpenGL, and the result is automatically rather standards friendly. DX is a problem, but all problems have their solutions. I'm not throwing in the towel and I don't think anybody else here should either.
The games will come AFTER businesses start putting Linux on the desktop. A lot of people want the same OS at home as what they use at work. Once significant numbers of people are using Linux on the desktop at work, the home software market will inflate very rapidly. -- To unsubscribe, e-mail: opensuse+unsubscribe@opensuse.org For additional commands, e-mail: opensuse+help@opensuse.org