On Sat, 07 Nov 2020 13:02:19 +0100
Per Jessen
Dave Howorth wrote:
I'm confused, Per. You say that the users will (effectively) be on two machines on the same network, so I'm not sure why 'a server' is required.
I guess I wasn't being very clear. I meant - to establish a VPN, one machine will have to act as a server, the other(s) as a client. Once the VPN is up, the machines are on the same (virtual) network. What they do then is step 2.
Ah right, you mean for the VPN connection. I thought you were talking about step 2.
Won't the arrangements depend on what the users want to do? If user A has some games to share, then either the game is networked or there needs to be something like an NFS share for that game. But if user B has another game, then they will need to run the NFS export. There's no concept of 'a server' I don't think; just whatever is required to make the particular applications work across a network.
There may or may not be, it depends. To have an NFS share, something needs to serve it etc. Often a network game is hosted by one machine, "the server". Stakanov mentioned a chat mechanism, typically there will also be something hosting that.
Yes, exactly. There may be multiple servers or none. It depends on just what applications are running. -- To unsubscribe, e-mail: opensuse+unsubscribe@opensuse.org To contact the owner, e-mail: opensuse+owner@opensuse.org