I'm trying to trace down a problem I'm having with openSUSE 11.1. The symptoms are basically popping audio (periodic) and graphics slowdows. The audio popping is most noticeable in games where there is a fairly high demand on system resources. The audio is... crackly at times.. it cycles from perfect to poor. The audio problem also happens, for example, what I browse to a webpage that has embedded audio, or a flash video (eg YouTube). Then the audio pops (or rips) once very loudly a bit like "dragging the needle" sounded like on old records. It's very fast, very loud, and then audio plays normally. The graphics "slowdowns" are basically a huge drop in fps (pick any native Linux OpenGL game or any game playing in Cedega/Wine or whatever, it happens consistently in all OpenGL games) from, for example 70fps, down to 3 or 4 fps, and then after a few seconds, back up to 70 again. The OS is an openSUSE 11.1, default install plus the multimedia extras from the community repos ======== Kernel is 2.6.27.7-9-pae 32 bit ======== Hardware - AMD Athlon X2 6400+ - 4 GB RAM - nvidia 260GTX video card with nVidia binary drivers 180.18 Beta - Soundblaster 5.1 ======== One possibility suggested to me was that it might be a kernel thing... at least for the graphics, and suggested I try a 2.6.24 kernel... I haven't taken this step yet. I hate messing with kernels... unless it's a last resort. Overall, I would almost suspect that there is something running in the background that is periodically doing something... some task that is killing system performance. The usual suspects are removed... Beagle and Strigi are not installed, and Nepomuk is not running. I've checked all running services and shut down all but the essentials but it has had no effect. Anyone here have any ideas or suggestions... what can I do to trace this down? C -- To unsubscribe, e-mail: opensuse+unsubscribe@opensuse.org For additional commands, e-mail: opensuse+help@opensuse.org