Chris Ross wrote:
You've just proved my point really. It's that from my kids' point-of-view even if they do buy Linux games, with the penguin on the box and everything, they may or may not work. Whether it's old ones like Quake 3 or even new ones like Quake 4. I'm not arguing with you that they can get Dad to google for the answer, write some magic to the computer's boot scripts and finally, hopefully, they'll actually be able to play. That is exactly my point! The alternative is they can afford a couple of Windows games themselves, take them home and play them right away. As it is we *don't* have any Windows machines in the house, I won't let them. the kids don't understand why not though.
Agreed, it can be daunting for a private citizen with limited time and resources to try and get popular games properly set up on a linux box. IMHO the more games included with the distro the better, since such games tend to just work, the linux vendor having done all the work. But it is doable - I know of die-hard linux gamers who tweak their systems and run bleeding edge versions of wine or pay for commercial wine support to run popular windoze games. Personally I'd rather vote with my wallet to support companies who make native linux game, but to each his own.
I also agree with you about Quake 4. Our current favourite is "World of Padman" (http://www.worldofpadman.com/) based on the Quake 3 engine.
Interesting, hadn't heard of that one. BTW a good site for linux gaming support is linux-gamers.net Joe -- To unsubscribe, e-mail: opensuse+unsubscribe@opensuse.org For additional commands, e-mail: opensuse+help@opensuse.org