The main problem for Linux games, is lack of backward-compatibility (read: ABI). That is, a game binary made now, is very unlikely to work 10 years from now on year 2018 Linux OS, while most Windows games can be played within ~10-15 year compatibility range. That is: Windows 95 games still mostly work on Windows Vista. Until Linux will have a better backward-compatibility (LSB?), it is unlikely to see many commercial games out there. That is: if I were a game development company, that targets both Linux OS & Windows, I would use customized Wine (like Google Picasa did), because there is no backward-compatibility in Linux systems. - The best can be done here is using someone else's (Windows) backward-compatibility and emulate that on Linux OS. This way, the game will still be playable on Linux 2018, maybe with some minor changes in that emulation layer. -- -Alexey Eremenko "Technologov" -- To unsubscribe, e-mail: opensuse+unsubscribe@opensuse.org For additional commands, e-mail: opensuse+help@opensuse.org