On Tue, Nov 17, 2009 at 12:55 AM, Dave Witbrodt
Apart from corruption on the XDM login window (which occurs with and without acceleration), I have had no bugs or negative issues yet. I haven't tested it much -- windows can be slid with the mouse very rapidly without leaving long trails; DOSBox plays my favorite old game without sound glitches (graphics seem quicker, but haven't played with settings yet); prboom doesn't bog down so much -- but I'm already liking it. The visual aspects of my desktop machine haven't been this responsive since the proprietary NVidia driver went away (with the dead card this past summer).
I need to make a slight correction here. Before my GeForce 7950GT died, I was running the 'nvidia' proprietary driver. Two of the applications I mentioned above, 'prboom' and 'dosbox', could be configured to use OpenGL -- and with 'nvidia' that produced the most satisfying visual results and peformance.
When the GeForce died, I replaced it with a Radeon X1650Pro I had lying around. After about a month, replaced that with my current card, a Radeon HD 4850.
With the X1650Pro, I had switched to 'radeonhd'. Both of those apps would not run while configured to use OpenGL, so I reconfigured them to default output options. I forgot that I had disabled OpenGL with those programs.
Just now, as an experiment, I reconfigured both apps to use OpenGL. What a trip! They are both totally unusable: 'prboom' looks like it was designed by someone tripping on acid, with the walls (and enemies) a colorful mess and random-colored dots; 'dosbox' just gives me a motionless field of randomly-colored dots. Nothing can really be done with 'dosbox' under the circumstances, but you can sort of "play" 'prboom': the enemies appear as moving rectangles of colored dots, as do their shots. It's sort of like the third Matrix movie, when Neo had his eyes burned out but could still "see" -- just less orangish, and more greens, blues, and reds! ;)
I take it OpenGL support is not there yet?
GL works fine for most apps. You might try a newer version of mesa as the 3d drivers are part of mesa. If that doesn't help, file a bug: https://bugs.freedesktop.org Alex -- To unsubscribe, e-mail: radeonhd+unsubscribe@opensuse.org For additional commands, e-mail: radeonhd+help@opensuse.org