On Fri, May 25, 2007 at 08:28:49AM +0200, Kai Blin wrote:
On Thursday 24 May 2007 13:47:24 Pavol Rusnak wrote:
Hi all!
Today I had a discussion with Stefan Dirsch about games in BuildService and we agreed that current situation is not optimal. Shortly after we started to redesign the whole games:* tree.
Two projects have special meanings:
- games:libs * libraries used exclusively for game development * clanlib+hermes, libode, physfs, plib, SDL* will be here * these can be links to openSUSE:Factory packages if package is still present in AutoBuild
Ok, as one of the affected people, I maintain games:WorldForge, how does this apply to me? Should I move all my libraries to games:libs? Or just the non-WF libraries I build because they're not in BS otherwise? In both cases I'd need access to games:libs.
Other than that, I'd need access to games:roleplaying.
Once that move is done, I guess games:WorldForge is not needed anymore.
If we could get this settled, I can look into moving my stuff and doing some updates while I'm at it next week.
Not sure if we really need such a big change here at all. I suggest to only replace libdevil in your project with a link to games:libs/libdevil and make games:libs/libdevil the real one (before). Which of your libs are non-WF related? Best regards, Stefan Public Key available ------------------------------------------------------ Stefan Dirsch (Res. & Dev.) SUSE LINUX Products GmbH Tel: 0911-740 53 0 Maxfeldstraße 5 FAX: 0911-740 53 479 D-90409 Nürnberg http://www.suse.de Germany ----------------------------------------------------------------- SUSE LINUX Products GmbH, GF: Markus Rex, HRB 16746 (AG Nürnberg) ----------------------------------------------------------------- --------------------------------------------------------------------- To unsubscribe, e-mail: opensuse-buildservice+unsubscribe@opensuse.org For additional commands, e-mail: opensuse-buildservice+help@opensuse.org