http://bugzilla.novell.com/show_bug.cgi?id=617651 http://bugzilla.novell.com/show_bug.cgi?id=617651#c0 Summary: Intel [945G] Quitting quadrapassel kills x-server Classification: openSUSE Product: openSUSE 11.3 Version: Factory Platform: x86-64 OS/Version: openSUSE 11.3 Status: NEW Severity: Critical Priority: P5 - None Component: GNOME AssignedTo: bnc-team-gnome@forge.provo.novell.com ReportedBy: badshah400@gmail.com QAContact: qa@suse.de Found By: --- Blocker: --- Created an attachment (id=371921) --> (http://bugzilla.novell.com/attachment.cgi?id=371921) log files attached: Xorg.0.log and Xorg.0.log.old User-Agent: Mozilla/5.0 (X11; U; Linux x86_64; en-GB; rv:1.9.2.4) Gecko/20100527 SUSE/3.6.4-2.6 Firefox/3.6.4 Using a fresh installation from Gnome Live-CD build 0685 + updated Xorg stack from obs://X11:Xorg [see bug 615649, comment 11] Graphics: Intel 945G However playing the game quadrapassel leads to weird blocky images tin the playing area of the interface that should not be there. Also after quitting the application, x-server gets killed automatically and I am led back to gdm screen. Happens every time with or without compiz enabled. When started from the terminal this is the output I get:- (quadrapassel:11960): ClutterGLX-CRITICAL **: Unable to make the stage window 0x4600005 the current GLX drawable Does not happen with any other clutter based game in the default installation. Reproducible: Always Steps to Reproduce: 1.Start quadrapassel 2.Start a new game 3.Close quadrapassel by clicking on the x button in the window-titlebar Actual Results: X crashes Expected Results: X should not crash. -- Configure bugmail: http://bugzilla.novell.com/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug.