Hi, I am now considering if for documentation purpose is better if we have skeleton or have one really nice plugin that can be used as example. I think about pros and cons and summarize it below. What is your opinion on this topic as it would be nice to have something where we can point new developer who is interested in Yast like when you start you can play generate skeleton and start playing or start with this module and play with it. Skeleton: Pros: - simply - have marks where user should change something Cons: - simply to become outdated or broken as it is not used except new developers ( it actually happen to old one ) Nice module: Pros: - real code, so bigger chance that it contain code that developer need - code is regularly used and tested - real automated tests Cons: - contain module specific code, that is not need to understand Josef -- To unsubscribe, e-mail: yast-devel+unsubscribe@opensuse.org To contact the owner, e-mail: yast-devel+owner@opensuse.org