Thanks for your help Anders. I do see the nVidia logo but I still get GLX errors. Results of running glxinfo: rpollard@linux:~> glxinfo name of display: :0.0 Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". Error: couldn't find RGB GLX visual visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". 0x21 16 tc 1 0 0 c . . 0 0 0 0 0 0 0 0 0 0 0 0 0 None Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". 0x22 16 dc 1 0 0 c . . 0 0 0 0 0 0 0 0 0 0 0 0 0 None On Wednesday 30 June 2004 11:01 pm, Anders Johansson wrote:
On Thursday 01 July 2004 08.08, Robert Pollard wrote:
On Monday 28 June 2004 10:52 pm, Anders Johansson wrote:
On Tuesday 29 June 2004 08.01, Robert Pollard wrote:
I just tried the YaST Online Update and I still can't run Quake3.
You need to restart X to get GL running. You can do that by logging out and back in again. You should see the nvidia logo when you log out
I did restart X and I did see the NVidia logo but I still get the same errors when trying to run Quake3 and when trying to install GLX package.
I am trying to install NVIDIA_GLX-1.0-2880.suse80.i386.rpm and it keeps giving me this error: warning: only V3 signatures can be verified, skipping V4 signature Preparing... ########################################### [100%] file /usr/X11R6/lib/modules/drivers/nvidia_drv.o from install of NVIDIA_GLX-1.0-2880 conflicts with file from package XFree86-server-4.3.0.1-46
I wish it would tell me what the conflict is.
The conflict is that you're trying to install a package that is a) ancient as hell, and b) not intended for this version of suse
DON'T DO THIS!
I don't know a shorter way of saying it.
DELETE THAT ¤#"¤" 8.0 RPM!
If you see the logo then you have opengl and glx installed and running. You can check by running glxinfo. Near the top it should say "Direct rendering: Yes" if GL+GLX is active
Then run quake with
quake3 +set gldriver /usr/lib/libGL.so.1
IIRC (haven't run quake3 in a long while and I don't have disk space right now to install it, but I think that was the command)