Hello community, here is the log from the commit of package wesnoth-data-base checked in at Sun Feb 25 11:46:41 CET 2007. -------- --- wesnoth-data-base/wesnoth-data-base.changes 2007-02-14 14:25:32.000000000 +0100 +++ /mounts/work_src_done/NOARCH/wesnoth-data-base/wesnoth-data-base.changes 2007-02-22 12:04:26.308533000 +0100 @@ -1,0 +2,54 @@ +Wed Feb 21 09:57:31 CET 2007 - hhetter@suse.de + +- updated to new stable version 1.2.2, from the changelog: + * campaigns: + * Eastern Invasion: + * The Crossing, fixed a bug which prevented the undead leader spawned + at turn 8 to have a keep + * The South Guard: + * fixed some pink unit images being shown in some scenario texts + * Two Brothers + * updated the portrait of Bjarn to match the new mage colors + * editor + * added the paste option to the edit menu + * graphics + * new attack icons: undead axe, undead crossbow, pick axe, glaive, elven + staff + * new baseframes: Mage line, Footpad + * new new death animations: Orcish Assassin, Grunt, Undead Ghoul, Ancient + Wose, Elder Wose, Thieves + * updated portraits: Troll + * language and i18n: + * fixed spelling mistakes in the en_US version + * updated translations: Czech, Danish, Dutch, Estonian, Esperanto, French, + German, Greek, Italian, Polish, Portuguese (Brazil), Russian, Serbian, + Slovak, Swedish + * updated DejaVuSans font to 2.15 + * multiplayer maps: + * new maps: The Manzivan Traps, 4p Hamlets + * revised maps: Blitz, Charge, Den of Onis, Hamlets, Meteor Lake, Sablestone Delta, Sulla's Ruins + * multiplayer + * sped up the lobby, the lag is much lower now (patch #676 and patch #677) + * units: + * fixed a bug which prevented a Mermaid Siren picking up a storm trident + * Complete rewrite of saurian and poacher line descriptions, as well as + some minor edits to a few other human units. + * fixed a bug which caused the slow effect being applied twice (bug #8458) + * death animations for Wose Ancient and Elder, Human Outlaw Thief Male + and Female + * user interface: + * smarter focus handling when user input is irrelevant to the current focus + but relevant to another widget + * menus can now stay scrolled to the bottom if they were already scrolled + to the bottom + * scrolling performance improved + * selecting a units is faster now, especially switching between two units + * overall game performance improved when many units are visible + * better performance when mouse is over a unit that sees many enemy units + * show side and team in the status table + * animations draw faster now and the speed is independent of the resolution + * fog/shroud is cleared after attack-move (bug #7131) + * WML engine + * fixed a bug which returned wrong values if a random number was negative + +------------------------------------------------------------------- Old: ---- wesnoth-1.2.1.tar.bz2 New: ---- wesnoth-1.2.2.tar.bz2 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ wesnoth-data-base.spec ++++++ --- /var/tmp/diff_new_pack.X16889/_old 2007-02-25 11:45:51.000000000 +0100 +++ /var/tmp/diff_new_pack.X16889/_new 2007-02-25 11:45:51.000000000 +0100 @@ -1,5 +1,5 @@ # -# spec file for package wesnoth-data-base (Version 1.2.1) +# spec file for package wesnoth-data-base (Version 1.2.2) # # Copyright (c) 2007 SUSE LINUX Products GmbH, Nuernberg, Germany. # This file and all modifications and additions to the pristine @@ -15,7 +15,7 @@ License: GNU General Public License (GPL) URL: http://www.wesnoth.org Group: Amusements/Games/Strategy/Turn Based -Version: 1.2.1 +Version: 1.2.2 Release: 1 Provides: wesnoth-data-set Summary: Small shared dataset for Battle for Wesnoth @@ -27,7 +27,7 @@ Obsoletes: wesnoth-data-small %prep rm -rf %{buildroot} -%setup -n wesnoth-1.2.1 +%setup -n wesnoth-1.2.2 #%patch -p1 #%patch2 -p1 @@ -135,7 +135,58 @@ %clean rm -rf %{buildroot} -%changelog -n wesnoth-data-base +%changelog +* Wed Feb 21 2007 - hhetter@suse.de +- updated to new stable version 1.2.2, from the changelog: + * campaigns: + * Eastern Invasion: + * The Crossing, fixed a bug which prevented the undead leader spawned + at turn 8 to have a keep + * The South Guard: + * fixed some pink unit images being shown in some scenario texts + * Two Brothers + * updated the portrait of Bjarn to match the new mage colors + * editor + * added the paste option to the edit menu + * graphics + * new attack icons: undead axe, undead crossbow, pick axe, glaive, elven + staff + * new baseframes: Mage line, Footpad + * new new death animations: Orcish Assassin, Grunt, Undead Ghoul, Ancient + Wose, Elder Wose, Thieves + * updated portraits: Troll + * language and i18n: + * fixed spelling mistakes in the en_US version + * updated translations: Czech, Danish, Dutch, Estonian, Esperanto, French, + German, Greek, Italian, Polish, Portuguese (Brazil), Russian, Serbian, + Slovak, Swedish + * updated DejaVuSans font to 2.15 + * multiplayer maps: + * new maps: The Manzivan Traps, 4p Hamlets + * revised maps: Blitz, Charge, Den of Onis, Hamlets, Meteor Lake, Sablestone Delta, Sulla's Ruins + * multiplayer + * sped up the lobby, the lag is much lower now (patch #676 and patch #677) + * units: + * fixed a bug which prevented a Mermaid Siren picking up a storm trident + * Complete rewrite of saurian and poacher line descriptions, as well as + some minor edits to a few other human units. + * fixed a bug which caused the slow effect being applied twice (bug #8458) + * death animations for Wose Ancient and Elder, Human Outlaw Thief Male + and Female + * user interface: + * smarter focus handling when user input is irrelevant to the current focus + but relevant to another widget + * menus can now stay scrolled to the bottom if they were already scrolled + to the bottom + * scrolling performance improved + * selecting a units is faster now, especially switching between two units + * overall game performance improved when many units are visible + * better performance when mouse is over a unit that sees many enemy units + * show side and team in the status table + * animations draw faster now and the speed is independent of the resolution + * fog/shroud is cleared after attack-move (bug #7131) + * WML engine + * fixed a bug which returned wrong values if a random number was negative * Wed Feb 14 2007 - hhetter@suse.de - rename of the small package to "wesnoth-data-base", reflecting that this package contains the basic noarch data required to ++++++ wesnoth-1.2.1.tar.bz2 -> wesnoth-1.2.2.tar.bz2 ++++++ wesnoth-data-base/wesnoth-1.2.1.tar.bz2 /mounts/work_src_done/NOARCH/wesnoth-data-base/wesnoth-1.2.2.tar.bz2 differ: byte 11, line 1 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Remember to have fun... --------------------------------------------------------------------- To unsubscribe, e-mail: opensuse-commit+unsubscribe@opensuse.org For additional commands, e-mail: opensuse-commit+help@opensuse.org