http://bugzilla.suse.com/show_bug.cgi?id=1082306
http://bugzilla.suse.com/show_bug.cgi?id=1082306#c1
--- Comment #1 from Michal Srb
When glXBindTexImageEXT is called and SWrast is used there will be a crash when sPriv->swrast_loader->getImage() is called from swrastSetTexBuffer2(). Reason: no memory has been allocated for the destination thus texImage->Data is NULL. Call ctx->Driver.TexImage2D() to initialize this. If memory has been allocated in a previous call free it first.
The patch is not applied at the moment and nobody is complaining. The original issue may have been fixed in Mesa some other way, or maybe there just aren't any users with swrast + application that uses GLX_EXT_texture_from_pixmap. I will try to reproduce the original issue. -- You are receiving this mail because: You are on the CC list for the bug.