Richard Brown wrote:
Hi Team,
So, 12.3 has been released to positive reviews, and our artwork in particular seems to have gone down well
So lets start the discussion about what we're going to do for 13.1
Schedule - For 12.3, we didn't do a great job at getting stuff done at the right stage for proper testing and feedback by the distribution. Let's see if we can turn that around this time for 13.1 Coolo is yet to publish the 'official' 13.1 timeline, but my expectation is that with the release penned in for November, we want the artwork pretty much finished by Sept 31
I feel this is reasonable. Plenty of time to make a wallpaper and do extra tweaks. We can definitively work on a timeline much like the one used during the artwork hackathon. This time we can make that a team-wide effort to publish it before a hackathon is needed.
Personally, I prefer the approach of 'release early and often', and I would love it if we're able to get something in to factory before the first Milestone (which I'd estimate to be in May), so we can constantly receive feedback and iteratively improve as the development of 13.1 moves forward - it worked even with the accelerated schedule for 12.3, I imagine it would work even better with 13.1
Colour / Palette - The decision to 'go dark' and use green as a highlight rather than a base colour seems to have gone down well. I think we should stick with it.
In previous releases, we've been keen to dramatically change our colour schemes with new releases
Given that the KDE team have used the same colours in their theme, and are unlikely to want to do a major retheme for 13.1, plus the possibility that GNOME will be using a new theme also based on the same colours, I strongly suggest that we don't do a dramatic palette change for 13.1
My recommendation would be to stick with the existing colours we used in 12.3, or to pick colours that compliment and co-exist with those currently in use.
Me too! The contrast with these colors is great. I mentioned on another email that I could help defining what the palette should be and could publish it on our wiki. That way other users looking to contribute can have a palette to go to and design accordingly.
This will also cut down a lot of the polishing work for stuff like GRUB2's theme - I like the idea of being able to reuse as much of what we did for 12.3 as possible :)
I would like to see us also be able to offer a 'light' version of the default wallpaper, because dark clearly isn't to everyone's taste - doing this while still being true to everything I just said might be a challenge, but shouldn't be impossible :)
Definitively! I would even go further as to also create a "light" version of the "grow" theme. Maybe not for 13.3 but later.
Design - The 'minimalist' approach in 12.3 went down well.
Having a largely plain background with a single graphical element was a bold choice which I'd like us to consider sticking with for 13.1
This also enabled us to do the fancy Grub> Plymouth> Default Wallpaper fade-in transition which seems to have gone down very well with our users and reviewers. I think we should keep doing that, I know we talked about not tying all 3 together in the past, but we got it so right with 12.3, I think we should push to do it again for 13.1
Obviously, we probably don't want to stick with the vine idea (or do we?), so I'd suggest something equally organic (trees? leaves?), or perhaps something more abstract, circles, shapes..I dunno, but I do think we should be careful to keep it simple, and not have too many visual elements which may seem overwelming after 12.3's very clean and crisp aesthetic
(the Twitter and Google+ covers are a good example of what I think would NOT be a good idea for 13.1 - while they work great as Social Media covers, they're awfully busy, and I do think we're on a good thing with much 'quieter' wallpapers)
This is very true. Many times we would like thinking that promotion artwork is applicable to the wallpaper on openSUSE, but they come and aim in different ways. They work for promotional purposes but would prove distractive on the desktop. I really like the "organic" idea for the wallpapers. Maybe adding natural elements that a chameleon is surrounded by, such as leaves, trees, branches, water, etc. Maybe we can decide on what the theme is and put out some ideas.
Alternative Wallpapers - This time around, hopefully we can get folk to submit wallpapers in the correct formats (png/svg) and at the appropriate aspect ratios (5:4, 4:3, 16:9, 16:10), and with the appropriate licenses of course, so that I can package them up so we can offer our users a full selection of designs from the team, rather than just the one that forms the basis for the Bootloader, bootsplash, and default wallpaper.
Should we keep encouraging posting to FLICKR? For the most part, although rules have been set, posts still don't meet the requirements. This could pimply that our team can make its own wallpaper versions meeting the OS requirements and not "outsourcing" the wallpaper submission. Maybe a question for its own email.
Generally, I suppose my thoughts for 13.1 are "we did 12.3 well, why don't we learn from what we didn't do right, and build upon what we did" rather than our approach in previous releases which I feel has been more of a "start from scratch" each time.
What do you all think?
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