Re: [suse-xfree86] ATI released fglrx 3.14.6 today
Does the new ATI driver work with SuSE92/Xorg (DRI support, switching between console & X, Xvideo overlay etc)?
From the readme on ATI site, the "new features" of this drivers are only "support for all existing ATI PCIe cards". The "issues resolved" are:
- Doom 3: Random polygons no longer appear throughout the display while playing the game - 3D Applications no longer fail to respond on RHEL 3.0 with 1GB or more memory installed - The System no longer fails to respond when moving the mouse around on the screen on some systems I wonder if the first fixes the problems I was having in almost all 3D apps with textures (e.g. Celestia). I won't know either, because for now my 9600 is in a AMD64 system :-/ that's still unsupported AFAIK, and that will get a 9.2 as soon as I can buy a box. I did read on a web news site that ATI hired 2 X developers and was about to release a completely new driver. I hope it's true. Meanwhile, I've bought a nVidia :-P Ciao, Roberto
So, it does NOT work with SuSE 9.2/XOrg yet? It is just a bug fix update? Thanks, LDB r.maurizzi@digitalpha.it wrote:
Does the new ATI driver work with SuSE92/Xorg (DRI support, switching between console & X, Xvideo overlay etc)?
From the readme on ATI site, the "new features" of this drivers are only "support for all existing ATI PCIe cards". The "issues resolved" are:
- Doom 3: Random polygons no longer appear throughout the display while playing the game - 3D Applications no longer fail to respond on RHEL 3.0 with 1GB or more memory installed - The System no longer fails to respond when moving the mouse around on the screen on some systems
I wonder if the first fixes the problems I was having in almost all 3D apps with textures (e.g. Celestia). I won't know either, because for now my 9600 is in a AMD64 system :-/ that's still unsupported AFAIK, and that will get a 9.2 as soon as I can buy a box.
I did read on a web news site that ATI hired 2 X developers and was about to release a completely new driver. I hope it's true. Meanwhile, I've bought a nVidia :-P
Ciao, Roberto
Yes, it is just a bug fix release. It does not work with X.org yet. They plan to announce a release in Decemeber which will have the X.org support. You can read more at http://www.rage3d.com (look for ATI Linux Chat transcript). Osho On Fri, 12 Nov 2004 17:06:55 -0500, Lawrence Bowie <thesource@ldb-jab.org> wrote:
So, it does NOT work with SuSE 9.2/XOrg yet? It is just a bug fix update?
Thanks,
LDB
r.maurizzi@digitalpha.it wrote:
Does the new ATI driver work with SuSE92/Xorg (DRI support, switching between console & X, Xvideo overlay etc)?
From the readme on ATI site, the "new features" of this drivers are only "support for all existing ATI PCIe cards". The "issues resolved" are:
- Doom 3: Random polygons no longer appear throughout the display while playing the game - 3D Applications no longer fail to respond on RHEL 3.0 with 1GB or more memory installed - The System no longer fails to respond when moving the mouse around on the screen on some systems
I wonder if the first fixes the problems I was having in almost all 3D apps with textures (e.g. Celestia). I won't know either, because for now my 9600 is in a AMD64 system :-/ that's still unsupported AFAIK, and that will get a 9.2 as soon as I can buy a box.
I did read on a web news site that ATI hired 2 X developers and was about to release a completely new driver. I hope it's true. Meanwhile, I've bought a nVidia :-P
Ciao, Roberto
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-- Osho
Excellent thanks ... LDB Osho GG wrote:
Yes, it is just a bug fix release. It does not work with X.org yet. They plan to announce a release in Decemeber which will have the X.org support. You can read more at http://www.rage3d.com (look for ATI Linux Chat transcript).
Osho
On Fri, 12 Nov 2004 17:06:55 -0500, Lawrence Bowie <thesource@ldb-jab.org> wrote:
So, it does NOT work with SuSE 9.2/XOrg yet? It is just a bug fix update?
Thanks,
LDB
r.maurizzi@digitalpha.it wrote:
Does the new ATI driver work with SuSE92/Xorg (DRI support, switching between console & X, Xvideo overlay etc)?
From the readme on ATI site, the "new features" of this drivers are only "support for all existing ATI PCIe cards". The "issues resolved" are:
- Doom 3: Random polygons no longer appear throughout the display while playing the game - 3D Applications no longer fail to respond on RHEL 3.0 with 1GB or more memory installed - The System no longer fails to respond when moving the mouse around on the screen on some systems
I wonder if the first fixes the problems I was having in almost all 3D apps with textures (e.g. Celestia). I won't know either, because for now my 9600 is in a AMD64 system :-/ that's still unsupported AFAIK, and that will get a 9.2 as soon as I can buy a box.
I did read on a web news site that ATI hired 2 X developers and was about to release a completely new driver. I hope it's true. Meanwhile, I've bought a nVidia :-P
Ciao, Roberto
-- To unsubscribe check the List-Unsubscribe header For additional commands, email: suse-xfree86-help@suse.com
On Fri, 12 Nov 2004 19:25:43 +0100 r.maurizzi@digitalpha.it wrote:
From the readme on ATI site, the "new features" of this drivers are only"support for all existing ATI PCIe cards". The "issues resolved" are:
- Doom 3: Random polygons no longer appear throughout the display while playing the game
BTW, has anybody got Doom 3 running on linux? I have the 3.14.6 ATI driver from the SuSE FTP installed on my system (SuSE 9.1, Radeon 9600). When I start doom3, the display goes into fullscreen but then comes back to the Desktop with this error message in the xterm from which I started the game: ------------------------------------------------ ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add X..GL_ARB_texture_non_power_of_two not found ...using GL_ARB_texture_compression ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_EXT_texture_lod ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap X..GL_NV_register_combiners not found X..GL_EXT_stencil_two_side not found ...using GL_ATI_separate_stencil ...using GL_ATI_fragment_shader ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program X..EXT_depth_bounds_test not found ---------- R_NV20_Init ---------- Not available. ----------- R200_Init ----------- GL_NUM_FRAGMENT_REGISTERS_ATI: 6 GL_NUM_FRAGMENT_CONSTANTS_ATI: 8 GL_NUM_PASSES_ATI: 2 GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8 GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16 GL_COLOR_ALPHA_PAIRING_ATI: 1 GL_NUM_LOOPBACK_COMPONENTS_ATI: 3 GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3 FPROG_FAST_PATH signal caught: Segmentation fault si_code 1 Trying to exit gracefully.. Shutting down sound hardware ----------- OSS Sound Shutdown ----------- unmap dma sound buffer close sound device ------------------------------------------ idRenderSystem::Shutdown() The Doom 3 Linux page (http://zerowing.idsoftware.com/linux/doom) speaks of a "S3TC patch". Does anyboy know what this is? Cheers, Ingo -- Ingo Strauch ---- Registered Linux User #227900 (http://counter.li.org/) http://www.the-one-brack.org/
participants (4)
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Ingo Strauch
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Lawrence Bowie
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Osho GG
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r.maurizzi@digitalpha.it