Does anyone have xgl working with KDE? If so, is it stable, worth the effort to setup, etc?
DataIntellect wrote:
Does anyone have xgl working with KDE? If so, is it stable, worth the effort to setup, etc?
Short answer: No, it's not worth the effort. Long answer: It can work, but compiz is very much gnome territory, and it will kill KDE's desktop pager, and have other annoying incompatibilities. Compiz is really, really, really, beta. The XGL itself, that is, the 3d rendering of the screen and whatnot seems to work very well. The problem is tying it to the interface elements. Right now, the only way to do this is through compiz, which seems to have been rather neglected. I would guess that the people doing XGL were far more interested in the nuts and bolts 3d on the xorg end. I'm hoping other window managers will begin to support XGL.
DataIntellect skrev:
Does anyone have xgl working with KDE? If so, is it stable, worth the effort to setup, etc?
I have gotten it to work for about a week, then it hosed my system. Not quite sure if it was XGL, but I never experienced something like that in linux before so I am blaming XGL. Stick to gnome if you want to try it out i my opinion. -- Regards Kenneth Aar
DataIntellect skrev:
Does anyone have xgl working with KDE? If so, is it stable, worth the effort to setup, etc?
I have gotten it to work for about a week, then it hosed my system. Not quite sure if it was XGL, but I never experienced something like that in linux before so I am blaming XGL.
Stick to gnome if you want to try it out i my opinion.
--
I would agree if you are going with the stock packages that come with 10.1, but if you check out the quinncvs packages, they now work really well with KDE, and give you all the functionality that you have with Gnome. One caveat, the latest builds have had some performance issues with me. On the upside though they are in the build service I believe so you can get updates that way. Though I have been using smart and just do an upgrade via that... Before the latest issue with performance on the builds the speed of compiz and xgl I found far better than regular Xorg. In fact back on Suse 10, I had some type of memory leak, or at least it looked like one, with X, switching to Xgl got rid of that... Michael
Is the current documentation available on suse's site accurate for the latest packages of compiz with kde? On Tuesday 15 August 2006 09:59, Michael Letourneau wrote:
DataIntellect skrev:
Does anyone have xgl working with KDE? If so, is it stable, worth the effort to setup, etc?
I have gotten it to work for about a week, then it hosed my system. Not quite sure if it was XGL, but I never experienced something like that in linux before so I am blaming XGL.
Stick to gnome if you want to try it out i my opinion.
--
I would agree if you are going with the stock packages that come with 10.1, but if you check out the quinncvs packages, they now work really well with KDE, and give you all the functionality that you have with Gnome. One caveat, the latest builds have had some performance issues with me. On the upside though they are in the build service I believe so you can get updates that way. Though I have been using smart and just do an upgrade via that...
Before the latest issue with performance on the builds the speed of compiz and xgl I found far better than regular Xorg. In fact back on Suse 10, I had some type of memory leak, or at least it looked like one, with X, switching to Xgl got rid of that...
Michael
-- Jeremy Baker <jab@muskokatech.ca> GnuPGP fingerprint = EE66 AC49 E008 E09A 7A2A 0195 50EF 580B EDBB 95B6
Is the current documentation available on suse's site accurate for the latest packages of compiz with kde?
If you are using the stock packages it should be fine. If you use the quinncvs packages its mostly the same. Where it tells you to paste the following into a document: /usr/bin/compiz gconf & /usr/bin/gnome-window-decorator & The quinncvs packages no longer require the gnome-window-decorator they have their own, cgwd so instead you put the path to that which I believe is /usr/bin/cgwd . That is also what provides the enhanced KDE experience, from what I understand :) Michael
On Monday 14 August 2006 22:46, DataIntellect wrote:
Does anyone have xgl working with KDE? If so, is it stable, worth the effort to setup, etc?
I do. It certainly is very stable for me. True that the KDE pager is not compatible with it. There are also some minor glitches with: - OpenOffice and yast sw_single--the windows start larger than the screen and need to be resized - kaffeine--the display of buttons is sometimes messed up, but they are refreshed when you pass the cursor over them. So it's not a functional problem, but a cosmetic one. I've been using Xgl/Compiz from the distro and from Quinn repository. AFAIK, kwin (the window manager of KDE) already has some composite features in SVN. So, the fancy effects will be native to KDE is the future (KDE4 most probably).
On Monday 14 August 2006 21:46, DataIntellect wrote:
Does anyone have xgl working with KDE? If so, is it stable, worth the effort to setup, etc?
I've tried it on a laptop with ATI Mobility 9700 card. I had to use GDM as KDM would not start up. Compiz instead of KWin, so I lost alot of the functions there, (middle-click on "maximize" button to maximize verticaly is what I miss most.) Xgl works fine, nice to look at, but: Changing size of windows is sluggish. All games that I have tried "don't work afterwards". XMOTO did not have 3D accleration. Fullscreen in e.g. SuperTux is borderless small window in center with the colours messed up. It will be good, but it is not there yet. regards j -- Jonas Helgi Palsson "Microsoft is not the answer. Microsoft is the question. NO is the answer." -Erik Naggum
On Tuesday 15 August 2006 08:56, Jonas Helgi Palsson wrote:
On Monday 14 August 2006 21:46, DataIntellect wrote:
Does anyone have xgl working with KDE? If so, is it stable, worth the effort to setup, etc?
I've tried it on a laptop with ATI Mobility 9700 card.
I had to use GDM as KDM would not start up.
It does work.
Compiz instead of KWin, so I lost alot of the functions there, (middle-click on "maximize" button to maximize verticaly is what I miss most.)
Yeah, kwin has better features.
Xgl works fine, nice to look at, but: Changing size of windows is sluggish.
Try "maximize effect" for woble plugin.
All games that I have tried "don't work afterwards". XMOTO did not have 3D accleration.
It does for me (ATI X600).
Am Dienstag, 15. August 2006 07:56 schrieb Jonas Helgi Palsson:
On Monday 14 August 2006 21:46, DataIntellect wrote:
Does anyone have xgl working with KDE? If so, is it stable, worth the effort to setup, etc?
I've tried it on a laptop with ATI Mobility 9700 card.
I had to use GDM as KDM would not start up.
Compiz instead of KWin, so I lost alot of the functions there, (middle-click on "maximize" button to maximize verticaly is what I miss most.)
Mobility X700 had a lot of corruption on the screen (Gnome and KDE), so I didn't really bother, same on my main dual-head workstation, it really wasn't happy, but on my test machine it worked, mostly, but after a quick play, I decided the hassles outweighed the benefits currently... Looks nice, but none of the effects actually enhanced my usage - rotating desktops were the first time I've ever actually used virtual desktops, but after half an hour everything had crept back onto the primary desktop anyway...
Xgl works fine, nice to look at, but: Changing size of windows is sluggish. All games that I have tried "don't work afterwards". XMOTO did not have 3D accleration. Fullscreen in e.g. SuperTux is borderless small window in center with the colours messed up.
It worked on my test machine. Xmoto complained that there was no 3D acceleration installed, but allowed me to continue. It still ran at full speed, so it looks like the detection routine isn't compatible with xgl. Haven't tried SuperTux et al though.
It will be good, but it is not there yet.
-- David Wright Wright Information Services Europa "I got to go figure," the tenant said. "We all got to figure. There's some way to stop this. It's not like lightning or earthquakes. We've got a bad thing made by men, and by God that's something we can change." - The Grapes of Wrath, by John Steinbeck
Does anyone have xgl working with KDE? If so, is it stable, worth the effort to setup, etc?
I've played with it on a nVidia card and KDE. It works... but... at this point, other that the "Gee Whiz" factor, I don't see lot of value in it. It looks very cool.. and I definitely enable it when I want to show off what Linux/SUSE is capable of to my Windows-weenie friends... but... the actualy value in jelly windows or being able to play a video around the corner of two desktops is kinda low. One thing I'm looking forward to with XGL is the window transparancy thing... being able to adjust the transparancy of a particualr window with the scroll wheel is very useful to me. As others have pointed out, OpenGL based stuff complains that it cannot run - and games running in Cedega dont' start up. I've also had problems with the menus on some applications - like OpenOffice - disapearing or being blank while I've been using XGL. The whole XGL thing is very immature, but also very cool... :-) You can look here for some instructions on getting XGL/Comwiz working with KDE/nVidia.... http://www.novell.com/coolsolutions/feature/17174.html and here: http://en.opensuse.org/Xgl C.
participants (9)
-
Clayton
-
DataIntellect
-
David Wright
-
Jeremy Baker
-
Jonas Helgi Palsson
-
Kenneth Aar, Grafikern.no
-
Michael Letourneau
-
Silviu Marin-Caea
-
suse@rio.vg