Am Dienstag, 15. August 2006 07:56 schrieb Jonas Helgi Palsson:
On Monday 14 August 2006 21:46, DataIntellect wrote:
Does anyone have xgl working with KDE? If so, is it stable, worth the effort to setup, etc?
I've tried it on a laptop with ATI Mobility 9700 card.
I had to use GDM as KDM would not start up.
Compiz instead of KWin, so I lost alot of the functions there, (middle-click on "maximize" button to maximize verticaly is what I miss most.)
Mobility X700 had a lot of corruption on the screen (Gnome and KDE), so I didn't really bother, same on my main dual-head workstation, it really wasn't happy, but on my test machine it worked, mostly, but after a quick play, I decided the hassles outweighed the benefits currently... Looks nice, but none of the effects actually enhanced my usage - rotating desktops were the first time I've ever actually used virtual desktops, but after half an hour everything had crept back onto the primary desktop anyway...
Xgl works fine, nice to look at, but: Changing size of windows is sluggish. All games that I have tried "don't work afterwards". XMOTO did not have 3D accleration. Fullscreen in e.g. SuperTux is borderless small window in center with the colours messed up.
It worked on my test machine. Xmoto complained that there was no 3D acceleration installed, but allowed me to continue. It still ran at full speed, so it looks like the detection routine isn't compatible with xgl. Haven't tried SuperTux et al though.
It will be good, but it is not there yet.
-- David Wright Wright Information Services Europa "I got to go figure," the tenant said. "We all got to figure. There's some way to stop this. It's not like lightning or earthquakes. We've got a bad thing made by men, and by God that's something we can change." - The Grapes of Wrath, by John Steinbeck