Re: [opensuse-factory] Re: When was it decided to stop supporting remote desktops?
On 2014-03-18 20:17, Claudio Freire wrote:
On Tue, Mar 18, 2014 at 9:44 AM, Carlos E. R. <> wrote:
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Tried between nVidia-nouveau desktop and headless server (glxgears at headless server) and it works, if you can call it working.
Ah! That's interesting.
It seems to be doing the rasterization in software on the X server, in spite of having more than enough acceleration capabilities, resulting in 8fps or less (couldn't accurately measure).
Well, that's expected for Nouveau, accel is not complete. -- Cheers / Saludos, Carlos E. R. (from 13.1 x86_64 "Bottle" at Telcontar)
Carlos E. R. wrote:
On 2014-03-18 20:17, Claudio Freire wrote:
On Tue, Mar 18, 2014 at 9:44 AM, Carlos E. R. <> wrote:
Your post did not arrive on the list. Are you sure you are subscribed?
Tried between nVidia-nouveau desktop and headless server (glxgears at headless server) and it works, if you can call it working.
Ah! That's interesting. ==== That's the closest so far to a reasonable test.
What I'd like to know is if how well it talks to to X-servers on other platforms or if the X-platform was just split into incompatible dialects?
It seems to be doing the rasterization in software on the X server, in spite of having more than enough acceleration capabilities, resulting in 8fps or less (couldn't accurately measure).
Well, that's expected for Nouveau, accel is not complete.
Is none of enabled? Remote OpenGLX, by definition, did the rendering on the client -- not on the server and sent down as a bitmapped image. I used to get 30FPS running remotely with OpenGL on a 1Gb ethernet on GLXGears (at it's default smallish window size). If it is doing SWrast on the server and sending X frames -- then my initial assertion stands -- OpenGL **wasn't** rasterized and sent to the client for display -- it sent the more compact instructions to do transforms on the existing image. I.e. it was more like SVG vs. PNG. With SVG a <100K pic can easily blow up to several to scores of megabytes. The ratios get worse if SVGz is used. I'm convinced that a swrast may be doing a bitmapped ship of the image, I can easily believe that. But That's not OpenGL. Nvidia's driver may be closed source, but the OpenGL standard it follows is not. It has well published interfaces (wikipedia has a good article on it showing the different revs.) -- To unsubscribe, e-mail: opensuse-factory+unsubscribe@opensuse.org To contact the owner, e-mail: opensuse-factory+owner@opensuse.org
On 2014-03-19 02:14, Linda Walsh wrote:
Carlos E. R. wrote:
On 2014-03-18 20:17, Claudio Freire wrote:
I'm convinced that a swrast may be doing a bitmapped ship of the image, I can easily believe that. But That's not OpenGL.
Nvidia's driver may be closed source, but the OpenGL standard it follows is not. It has well published interfaces (wikipedia has a good article on it showing the different revs.)
Well, I know very little about those things. I only know, so far, that it seems to work with some hardware and driver combos and not others, so the driver package has something to do with the issue. I would have to reboot my machine to another partition using nouveau instead of nvidia, and 13.1, to find out if the problem is hardware or software. But I do not have such a partition, both my installed 13.1 on this machine use currently the proprietary driver. -- Cheers / Saludos, Carlos E. R. (from 13.1 x86_64 "Bottle" at Telcontar)
participants (2)
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Carlos E. R.
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Linda Walsh