On pátek 9. února 2018 12:59:31 CET Lars Marowsky-Bree wrote:
On 2018-02-08T10:40:35, Luca Beltrame <lbeltrame@kde.org> wrote:
Mesa wrote broken caches, but you don't notice when they are written, but when they are read back (program restarts etc.). That's why even after the update you have to remove the cache: the crashy data has been already written to disk.
And someone decided that manual intervention instead of fixing the programs to detect this and clean it up automatically was the way to go? Sigh. We're trying to drive users away, right?
Actually the old cached shaders should have been rejected by the updated Mesa. The fact that they were not is probably another bug in Mesa and is currently being investigated. Deleting the cache manually is a way to get it fixed right now. Michal -- To unsubscribe, e-mail: opensuse-factory+unsubscribe@opensuse.org To contact the owner, e-mail: opensuse-factory+owner@opensuse.org