Dne 03. 03. 20 v 9:30 Jan Engelhardt napsal(a):
On Sunday 2020-03-01 11:26, Daniel Noga wrote:
in my view energy wasted - to make a "new" distribution, based on years of old/ancient (core) packages. I, however, can understand that one would take a snapshot of TW and iron out some bugs and let that live for some time. That sounds more productive then reverting to 3-4 years old packages. You talk the talk, but when was the last time you *actually* needed a glibc package right out of the factory? I currently use glibc from factory for one game: https://bugzilla.opensuse.org/show_bug.cgi?id=1163301 So that is a packaging problem of the game then. They cannot expect everyone has a particular glibc version, so either they rebuild it for an older glibc, bundle libc (applicable to any other library), or just outright ship source code so it can be built for whatever libc the user is running.
If I remember correctly, bundling glibc directly to games and Steam was done in past and it was bad idea. It made issues with new distributions, where opensource graphic drivers did not work correctly. So I think that is not packaging problem. Game industry still not invented working business model for open source development, so I don't expect, that developer will ship code in near future. And last thing, in previous version they used older glibc, but they updated it with recent patch, so I think they needed newer version for some reason. As I wrote in bug report, I can live with workaround now, but I think it is shortsighted to think, we will don't need newer glibc in next two years, in Leap 15.2 and Leap 15.3. -- To unsubscribe, e-mail: opensuse-factory+unsubscribe@opensuse.org To contact the owner, e-mail: opensuse-factory+owner@opensuse.org