Hello community, here is the log from the commit of package ftgl checked in at Thu Sep 13 18:42:08 CEST 2007. -------- --- ftgl/ftgl.changes 2007-01-22 15:25:05.000000000 +0100 +++ /mounts/work_src_done/STABLE/ftgl/ftgl.changes 2007-09-13 17:59:14.000000000 +0200 @@ -1,0 +2,5 @@ +Thu Sep 13 17:58:52 CEST 2007 - sbrabec@suse.cz + +- Fixed pkg-config file to include correct freetype (#283824). + +------------------------------------------------------------------- New: ---- ftgl-freetype-include.patch ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ ftgl.spec ++++++ --- /var/tmp/diff_new_pack.c29096/_old 2007-09-13 18:41:43.000000000 +0200 +++ /var/tmp/diff_new_pack.c29096/_new 2007-09-13 18:41:43.000000000 +0200 @@ -13,30 +13,29 @@ Name: ftgl BuildRequires: doxygen freeglut-devel freetype2-devel gcc-c++ libdrm-devel Version: 2.1.2 -Release: 41 +Release: 89 URL: http://homepages.paradise.net.nz/henryj/code/index.html#FTGL Group: System/Libraries -License: GNU Library General Public License v. 2.0 and 2.1 (LGPL) +License: LGPL v2 or later Summary: Library for Using Arbitrary Fonts in OpenGL Applications Source: %{name}-%{version}.tar.bz2 Patch: %{name}-%{version}-qualification.patch Patch1: %{name}-shared.patch Patch2: ftgl-2.1.2-same-variable-used-twice.patch +Patch3: ftgl-freetype-include.patch Autoreqprov: on BuildRoot: %{_tmppath}/%{name}-%{version}-build %description FTGL is a free open source library that enables developers to use -arbitrary fonts in their OpenGL (www.opengl.org) applications. Unlike -other OpenGL font libraries, FTGL uses standard font file formats so -does not need a preprocessing step to convert the high quality font -data into a lesser quality, proprietary format. - -FTGL uses the Freetype (www.freetype.org) font library to open and -'decode' the fonts. It then takes that output and stores it in a format -that is most efficient for OpenGL rendering. - -Rendering modes supported are: - Bit maps + arbitrary fonts in their OpenGL (www.opengl.org) applications. + Unlike other OpenGL font libraries, FTGL uses standard font file + formats, so there is no need of a preprocessing step to convert + the high quality font data into a lesser quality, proprietary + format. FTGL uses the Freetype (www.freetype.org) font library to + open and 'decode' the fonts. It then takes that output and stores + it in a format that is most efficient for OpenGL rendering. The + supported rendering modes are: - Bit maps - Antialiased Pix maps @@ -46,10 +45,9 @@ - Polygon meshes -- Extruded polygon meshes - -FTGL is designed to be used in commercial quality software. It has been -written with performance, robustness, and simplicity in mind. +- Extruded polygon meshes FTGL is designed to be used in commercial +quality software. It has been written with a focus on performance, +robustness, and simplicity. @@ -64,16 +62,14 @@ %description devel FTGL is a free open source library that enables developers to use -arbitrary fonts in their OpenGL (www.opengl.org) applications. Unlike -other OpenGL font libraries, FTGL uses standard font file formats so -does not need a preprocessing step to convert the high quality font -data into a lesser quality, proprietary format. - -FTGL uses the Freetype (www.freetype.org) font library to open and -'decode' the fonts. It then takes that output and stores it in a format -that is most efficient for OpenGL rendering. - -Rendering modes supported are: - Bit maps + arbitrary fonts in their OpenGL (www.opengl.org) applications. + Unlike other OpenGL font libraries, FTGL uses standard font file + formats, so there is no need of a preprocessing step to convert + the high quality font data into a lesser quality, proprietary + format. FTGL uses the Freetype (www.freetype.org) font library to + open and 'decode' the fonts. It then takes that output and stores + it in a format that is most efficient for OpenGL rendering. The + supported rendering modes are: - Bit maps - Antialiased Pix maps @@ -83,10 +79,9 @@ - Polygon meshes -- Extruded polygon meshes - -FTGL is designed to be used in commercial quality software. It has been -written with performance, robustness, and simplicity in mind. +- Extruded polygon meshes FTGL is designed to be used in commercial +quality software. It has been written with a focus on performance, +robustness, and simplicity. @@ -99,6 +94,7 @@ %patch %patch1 %patch2 -p1 +%patch3 chmod -x include/* # Valid without doxygen: #tar -z -x -f docs/html.tar.gz -C docs @@ -147,7 +143,9 @@ /usr/%_lib/*.*a /usr/%_lib/pkgconfig/*.pc -%changelog -n ftgl +%changelog +* Thu Sep 13 2007 - sbrabec@suse.cz +- Fixed pkg-config file to include correct freetype (#283824). * Mon Jan 22 2007 - ssommer@suse.de - fixed same variable used twice build error * Wed Sep 13 2006 - sbrabec@suse.cz ++++++ ftgl-freetype-include.patch ++++++ --- unix/ftgl.pc.in +++ unix/ftgl.pc.in @@ -8,4 +8,4 @@ Version: @PACKAGE_VERSION@ Requires: Libs: @GL_LIBS@ @FT2_LIBS@ -L${libdir} -lftgl -Cflags: -I${includedir} @GL_CFLAGS@ @FT2_CFLAGS@ +Cflags: @GL_CFLAGS@ @FT2_CFLAGS@ -I${includedir} ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Remember to have fun... --------------------------------------------------------------------- To unsubscribe, e-mail: opensuse-commit+unsubscribe@opensuse.org For additional commands, e-mail: opensuse-commit+help@opensuse.org
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