commit wesnoth for openSUSE:Factory
Hello community, here is the log from the commit of package wesnoth for openSUSE:Factory checked in at 2018-07-31 16:03:17 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/wesnoth (Old) and /work/SRC/openSUSE:Factory/.wesnoth.new (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Package is "wesnoth" Tue Jul 31 16:03:17 2018 rev:7 rq:626510 version:1.14.4 Changes: -------- --- /work/SRC/openSUSE:Factory/wesnoth/wesnoth.changes 2018-06-19 11:56:49.601262775 +0200 +++ /work/SRC/openSUSE:Factory/.wesnoth.new/wesnoth.changes 2018-07-31 16:03:57.744011967 +0200 @@ -1,0 +2,83 @@ +Thu Jul 26 12:26:41 UTC 2018 - antoine.belvire@opensuse.org + +- Update to 1.14.4: + * Security Fixes + + Fixed Lua being able to escape sandboxing via load/loadstring + (CVE-2018-1999023). + * Add-ons server + + Made it so plain-text .po catalogues in add-ons are detected + and added to the list of translations for them. + * Campaigns + + Dead Water: + o In 'Tirigaz', take the situation into account of orcs being + killed either first or by undead. + + Delfador's Memoirs: + o Fix hero units costing upkeep (issue #3722) + + Eastern Invasion: + o Fixed missing prisoners and loss of recallable units in + 'Captured'. + + Northern Rebirth: + o Level 0 units are not available anymore after scenario 5 + + Secrets of the Ancients: + o Adjust gender of enemies to better match story in S11 & 21 + (issue #3294) + o Simplify dialog to fix possible confusion in S16 (issue + #3291) + o Have nagas be able to recruit in S21 (issue #3293) + + The South Guard: + o S4: undead leader won't leave the castle anymore + o S5: the untypical situation that one can defeat the lich + before finding Urza Afalas is now handled + + Under the Burning Suns: + o S11: added custom graphics for the citadel. + o S12: clarified the alien bodies' weaknesses. + o Various visual improvements. + * Editor + + Fixed saving a map as a scenario not enabling scenario editor + tools. + * Graphics + + New attack animation for the Peasant. + + Tweaked the Ruffian's attack animation timing. + * Language and i18n + + Updated translations: British English, Bulgarian, Chinese + (Simplified), Chinese (Traditional), Czech, French, German, + Hungarian, Japanese, Scottish Gaelic, Slovak, Spanish + * Lua API + + Upgrade to Lua 5.3.5. + * Multiplayer server + + Fixed lobby and whisper messages not having a maximum length. + * User interface + + Improved the layout of the Statistics dialog. + + Allow changing dropdown menu selections with the scrollwheel + (FR #3251). + + Fixed lobby chat box scrolling to top on a new message if it + isn't at the bottom (issue #2789). + + Fixed the unit preview pane not showing the default race icon + when detailing a single unit's stats. + + Sort units secondarily by XP in the unit list dialog. + + Whiteboard related bugfixes + * WML engine + + Fixed errors about WESNOTH_VERSION not being defined when + trying to load add-ons that have preprocessor errors (issues + #1924, #1634). + * Miscellaneous and bug fixes + + Added an advanced preference to enable experimental PRNG + combat. + + Campfires use illumination instead of a different ToD. + + Linux builds now enable security hardening by default. + + Fixed MP admins being unable to observe private games. + + Fixed MP faction, leader, and leader gender changes + persisting even if the selection dialog is dismissed. + + Fixed an issue with positioned sound sources ignoring the + volume set in Preferences after going off the audible radius + and back (issue #3280). + + Fixed wmllint choking on gzipped binary files (e.g. gzipped + tarballs). + + Fixed wmllint crashing on nonexistent paths provided in the + command line (issue #3286). + + Slight changes to the objectives dialogue (pr #3309) + + Greatly improved touch control support. + + Fixed wmlindent crashing on nonexistent paths provided in the + command line (issue #3346). + +------------------------------------------------------------------- Old: ---- wesnoth-1.14.3.tar.bz2 New: ---- wesnoth-1.14.4.tar.bz2 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ wesnoth.spec ++++++ --- /var/tmp/diff_new_pack.JMN7vS/_old 2018-07-31 16:04:08.336030021 +0200 +++ /var/tmp/diff_new_pack.JMN7vS/_new 2018-07-31 16:04:08.340030027 +0200 @@ -19,7 +19,7 @@ %define major_version 1.14 %define boost_min_version 1.56 Name: wesnoth -Version: 1.14.3 +Version: 1.14.4 Release: 0 Summary: Fantasy Turn-Based Strategy Game License: GPL-2.0-or-later AND EPL-1.0 ++++++ wesnoth-1.14.3.tar.bz2 -> wesnoth-1.14.4.tar.bz2 ++++++ /work/SRC/openSUSE:Factory/wesnoth/wesnoth-1.14.3.tar.bz2 /work/SRC/openSUSE:Factory/.wesnoth.new/wesnoth-1.14.4.tar.bz2 differ: char 11, line 1
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