Script 'mail_helper' called by obssrc Hello community, here is the log from the commit of package gamescope for openSUSE:Factory checked in at 2024-07-19 15:29:13 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/gamescope (Old) and /work/SRC/openSUSE:Factory/.gamescope.new.17339 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Package is "gamescope" Fri Jul 19 15:29:13 2024 rev:16 rq:1188488 version:3.14.24 Changes: -------- --- /work/SRC/openSUSE:Factory/gamescope/gamescope.changes 2024-06-28 15:48:28.517138199 +0200 +++ /work/SRC/openSUSE:Factory/.gamescope.new.17339/gamescope.changes 2024-07-19 15:29:40.684780071 +0200 @@ -1,0 +2,42 @@ +Thu Jul 18 14:42:51 UTC 2024 - antonio.teixeira@suse.com + +- Update to version 3.14.24: + * WaylandBackend: Run UpdateVRRRefreshRate on Wayland_Surface_Leave + * WaylandBackend: Fix picking output refresh for VRR displays. + * steamcompmgr: Add adaptive sync convar + * steamcompmgr: Add filter appids for relative mouse mode + * Utils: Add helpers for std::vector in our Algorithm helpers + * convar: Add some helpers for std::string convars and callbacks + * steamcompmgr: Only forward relative mouse mode if we have a cursor constraint + * Utils: Use Contains in CloseAllFds + * Utils: Add small Algorithm helper file + * main: Only set no_display if in Steam mode. + * openvr: Fix trackpad mode with fps limiter + * openvr: Add trackpad stuff for relative mouse mode + * steamcompmgr: Don't consider Steam for relative mouse mode + * convar: Fix ordering for <=> + * convar: Print info if invoked with one arg + * steamcompmgr: Use active cursor for setting relative mouse mode + * steamcompmgr: Fix relative mouse getting enabled when using a nested cursor + * convar: Support for float convars + * openvr: Use full output width/height for backing texture for now + * main: Defer unlink for mangoapp/limiter configs + * main: Set GAMESCOPE_LIMITER_FILE in UpdateCompatEnvVars + * steamcompmgr: Add debug_force_repaint command + * Utils: Only attempt to close open FDs in CloseAllFds + * gamescopereaper: Fix zombie process buildup + * utils: make setting/restoring from RT thread work on musl + * gamescopereaper: add missing include + * utils: Move defer to Utils folder + * wlserver: Handle cursor not reaching full length of popup menus + * gamescopestream: Hook up to regular log stuff + * build: Move certain apps to src/Apps + * gamescopereaper: Change name for reaper log + * steamcompmgr: Some console changes + * log: Make logging a bit more colourful + * steamcompmgr: Remove old buffer map variables + * all: Refactor process launching + app waiting + add watchdog reaper thing + * mangoapp: Use existing MANGOHUD_CONFIGFILE if set + * openvr: Remove need for backing if screensize and alpha if backing is transparent + +------------------------------------------------------------------- Old: ---- gamescope-3.14.22.tar.xz New: ---- gamescope-3.14.24.tar.xz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ gamescope.spec ++++++ --- /var/tmp/diff_new_pack.iTIeE7/_old 2024-07-19 15:29:41.476811643 +0200 +++ /var/tmp/diff_new_pack.iTIeE7/_new 2024-07-19 15:29:41.480811803 +0200 @@ -18,7 +18,7 @@ %bcond_without intree_libs Name: gamescope -Version: 3.14.22 +Version: 3.14.24 Release: 0 Summary: Micro-compositor optimized for running video games on Wayland License: BSD-2-Clause @@ -128,6 +128,7 @@ %{_bindir}/%{name} %{_bindir}/%{name}stream %{_bindir}/%{name}ctl +%{_bindir}/%{name}reaper %{_libdir}/libVkLayer_FROG_gamescope_wsi_%{_arch}.so %dir %{_datadir}/vulkan/implicit_layer.d/ %{_datadir}/vulkan/implicit_layer.d/VkLayer_FROG_gamescope_wsi.%{_arch}.json ++++++ gamescope-3.14.22.tar.xz -> gamescope-3.14.24.tar.xz ++++++ /work/SRC/openSUSE:Factory/gamescope/gamescope-3.14.22.tar.xz /work/SRC/openSUSE:Factory/.gamescope.new.17339/gamescope-3.14.24.tar.xz differ: char 15, line 1