Hello community, here is the log from the commit of package scummvm for openSUSE:Factory checked in at 2014-09-22 09:24:04 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/scummvm (Old) and /work/SRC/openSUSE:Factory/.scummvm.new (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Package is "scummvm" Changes: -------- --- /work/SRC/openSUSE:Factory/scummvm/scummvm.changes 2013-06-07 10:09:13.000000000 +0200 +++ /work/SRC/openSUSE:Factory/.scummvm.new/scummvm.changes 2014-09-22 09:24:07.000000000 +0200 @@ -1,0 +2,69 @@ +Sat Sep 13 19:21:29 UTC 2014 - mailaender@opensuse.org + +- Update to 1.7.0 + * New Games: + - Added support for Chivalry is Not Dead. + - Added support for Return to Ringworld. + - Added support for The Neverhood. + - Added support for Mortville Manor. + - Added support for Voyeur. + * General: + - Updated Munt MT-32 emulation code to version 1.3.0. + - Switched from our custom JPEG and PNG decoders to libjpeg(-turbo) and + libpng, which are faster and can handle more images. + - Added generic OpenGL (ES) output (based on GSoC Task). + - The GUI can now be rendered in 32-bits. + - The build system has been changed to be more modular and easier to add new + engines. + * SDL: + - Added OpenGL graphics mode based on our generic OpenGL output. This + allows for arbitrary output sizes. However, it does not support special + filters like AdvMAME, HQ, etc. + * AGOS: + - Added mouse wheel support for inventory and save game lists. + - Enabled verb name display in Simon the Sorcerer 2. + - Fixed the Feeble Files loyalty rating in the English 4CD version. (This + was apparently a bug in the original game. It is currently unknown if + other versions still have the same problem.) + * Broken Sword 1: + - Added back support for MPEG-2 videos. + * Broken Sword 2: + - Added back support for MPEG-2 videos. + * CGE: + - Added an option to enable "Color Blind Mode" to the ScummVM GUI. + * Gob: + - Improved video quality in Urban Runner. + * Hopkins: + - Added an option to toggle "Gore Mode" from the ScummVM GUI. + - Fixed bug that could cause the music to stop prematurely. + * Pegasus: + - Fixed several rare crashes and glitches. + - Fixed multiple bugs carried over from the original binary. + * SCI: + - Added support for the more detailed RAVE lip syncing data in the Windows + version of King's Quest 6. Portraits should now be much more expressive + when talking. + - Added support for simultaneous speech and subtitles in the CD versions + of Laura Bow 2 and King's Quest 6 (toggled either in-game with the new + "Dual" audio state, or via the ScummVM audio options). + - Fixed music fading. + - Fixed several script bugs in Camelot, Crazy Nick's, Hoyle 3, QFG1VGA, KQ5, + KQ6, LB2, LSL2, LSL5, Pharkas, PQ1VGA, SQ4, SQ5. + - Improved the MIDI parser so that music event processing is done more + properly. + * SCUMM: + - Changed the saved game naming scheme of HE games to always contain + the target name. + - Fixed having multiple coaches in Backyard Football. + - Improved AdLib support for Loom and Indiana Jones and the Last Crusade. + This makes sound effects like, for example, the typewriter and waterfall + in Indiana Jones and the Last Crusade sound like in the original. + - Added support for the Steam versions of Indiana Jones and the Last + Crusade, Indiana Jones and the Fate of Atlantis, Loom and The Dig. Both + the Windows and the Macintosh versions are supported. + * TONY: + - Savegames in Tony Tough now work on big-endian systems. + * Tinsel: + - Discworld 1 and 2 no longer crash on big-endian systems. + +------------------------------------------------------------------- Old: ---- scummvm-1.6.0.tar.bz2 New: ---- scummvm-1.7.0.tar.bz2 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ scummvm.spec ++++++ --- /var/tmp/diff_new_pack.a80tBD/_old 2014-09-22 09:24:09.000000000 +0200 +++ /var/tmp/diff_new_pack.a80tBD/_new 2014-09-22 09:24:09.000000000 +0200 @@ -1,7 +1,7 @@ # # spec file for package scummvm # -# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany. +# Copyright (c) 2014 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -20,7 +20,7 @@ %bcond_with mp3 Name: scummvm -Version: 1.6.0 +Version: 1.7.0 Release: 0 Summary: Interpreter for several adventure games License: GPL-2.0+ @@ -36,6 +36,7 @@ BuildRequires: desktop-file-utils BuildRequires: gcc-c++ BuildRequires: hicolor-icon-theme +BuildRequires: libjpeg-devel BuildRequires: pkgconfig(alsa) >= 0.9 BuildRequires: pkgconfig(flac) >= 1.0.1 BuildRequires: pkgconfig(fluidsynth) ++++++ scummvm-1.6.0.tar.bz2 -> scummvm-1.7.0.tar.bz2 ++++++ /work/SRC/openSUSE:Factory/scummvm/scummvm-1.6.0.tar.bz2 /work/SRC/openSUSE:Factory/.scummvm.new/scummvm-1.7.0.tar.bz2 differ: char 11, line 1 -- To unsubscribe, e-mail: opensuse-commit+unsubscribe@opensuse.org For additional commands, e-mail: opensuse-commit+help@opensuse.org