I already wrote a cross platform OBS client, called MonoOSC. With Everaldo Canuto, from Mono/Novel team, we work on an cross platform RPM Manager :-) 2009/9/4 John Pye <john@curioussymbols.com>:
Hi all
I expanded my page about Windows support for OBS as a build client on native Windows build-nodes. The idea is to build packages directly on Windows machines using MinGW, rather than using cross-compilers. Accompanying the concept is a concept for a package manager for Windows that would deal with dependencies in a way that interoperates with the usually 'standalone' installers common on Windows.
http://en.opensuse.org/Build_Service/Concepts/Windows_Support
Would appreciate any thoughts on this.
Also any thoughts on how such a thing might translate to Mac OS X, as well. Could it be possible for such a thing to work on both platforms?
Cheers JP
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