http://bugzilla.novell.com/show_bug.cgi?id=439325
User mhrusecky@novell.com added comment
http://bugzilla.novell.com/show_bug.cgi?id=439325#c4
Michal Hrusecky changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |WONTFIX
--- Comment #4 from Michal Hrusecky 2009-07-14 09:47:47 MDT ---
Current version in Factory doesn't contain this issue anymore. Correct code
would be
if ((*E >= 0) && (*N >= 0)) return 1;
This code is used to decide whether resulting coordinates makes sense (and
whether whole conversion makes sense). Result of this error would be in worst
case producing coordinates which doesn't make sense and claiming that these
coordinates are correct. But if conversion makes sense it doesn't affect the
result. It can't crash and it affects only one conversion function (which will
produce correct output for correct input).
Closing this bug as it is too minor to release update.
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