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https://bugzilla.suse.com/show_bug.cgi?id=1201474
https://bugzilla.suse.com/show_bug.cgi?id=1201474#c12
--- Comment #12 from Michal Suchanek
(In reply to Michal Suchanek from comment #8)
but you do need a GL driver to be able to make use of libGLESv2, right?
(in case that's not a rhetorical question) I would think so, yes. So should Mesa-dri be required by libglvnd? I'm not sure, whether that's a good idea. Mesa buildrequires libglvnd and I'm anxious to produce a buildloop when letting libglvnd require Mesa-dri, which is a subpackage of Mesa.
X11 also depends on video and input drivers, and they in turn need X11 to build, right? This is basically the same situation. You have a device-independent GL infrastructure but you need a device driver for it to work. -- You are receiving this mail because: You are on the CC list for the bug.