https://bugzilla.novell.com/show_bug.cgi?id=292026#c11 Matthias Hopf <mhopf@novell.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Priority|P5 - None |P4 - Low Resolution| |DUPLICATE --- Comment #11 from Matthias Hopf <mhopf@novell.com> 2007-08-17 08:34:12 MST --- Actually, there are a couple of different possible techniques for color conversion that can be implemented with graphics hardware. Fragment shaders are the most obvious ones, but there are others. Code for this is available in mplayer, and the Author already allowed me to relicense it. It "just" has to be done, and that takes time. There is already an open bug for that. *** This bug has been marked as a duplicate of bug 152140 *** https://bugzilla.novell.com/show_bug.cgi?id=152140 -- Configure bugmail: https://bugzilla.novell.com/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug.