http://bugzilla.opensuse.org/show_bug.cgi?id=929827 Michael Andres <ma@suse.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Priority|P5 - None |P4 - Low Status|NEW |RESOLVED Resolution|--- |DUPLICATE Severity|Normal |Enhancement --- Comment #2 from Michael Andres <ma@suse.com> --- No need to differ between SEGV and hanging. If you randomly shoot at everything moving, bad things may happen. *** This bug has been marked as a duplicate of bug 929826 *** -- You are receiving this mail because: You are on the CC list for the bug.