https://bugzilla.novell.com/show_bug.cgi?id=292026#c6 --- Comment #6 from Matthias Hopf <mhopf@novell.com> 2007-08-17 04:41:32 MST --- (In reply to comment #2 from Stefan Kost)
Can we assign this to the XGL team. I was also talking to Lonni J Friedmann from nvidea and also tried the latest drivers from nvidea. The issue is the xvideo emulation of XGL. That is slow on my card. The XGL team could look what code mplayer -vo gl (or -vo gl2) uses, as this is fast. It could be stuff like texturesize that hit a limmit of my relative low-end card.
You didn't state your card so far. Also, the texture size only limits the maximum image size to be displayed, not the the scaled size. So you would hit the slow path already without resizing it fullscreen. Can you try 'xine -V opengl', and select the fragment program version there? That's the code I used in Xgl. Or do you have a pre-5600 card? The GeForce 4 series and below don't support fragment programs, the GeForce 5xxx hit slow paths. That is a FAQ: http://en.opensuse.org/Xgl mplayer has more sophisticated rendering modes nowadays. Never had time to port them back to xine and/or Xgl. -- Configure bugmail: https://bugzilla.novell.com/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug.