Hi all - I'm slowly getting my new AMD system together. Most everything is going smoothly. I installed the NVIDIA drivers using YaST, and didn't appear to have any problems. However, trying to run some of my old GL games (quake3, Unreal Tournament, Unreal Tournament 2003) it appears none of them work. Looking into it a bit, it looks like the NVIDIA drivers only install into /usr/lib64, and the drivers in /usr/lib are the Mesa software drivers. I downloaded and unpacked the NVIDIA driver software, and in the download there is a /usr/lib32 directory with 32-bit 6111 drivers. Unfortunately, when I try to get the GL games to run using those drivers, they segfault shortly after trying to initialize the GL viewport. Any ideas? Thanks!