The Alpha certainly needed code translation. That's why FX/32 also partially translated the application. Some applications ran reasonably well. The problem was that vendors didn't feel they had to produce and support native apps. The same is true for Linux. I don't have many games, so I have not tried them first hand. On 3 Sep 2002 at 19:51, Anders Johansson wrote:
On Tuesday 03 September 2002 19.45, Jerry Feldman wrote:
Games are one area that really need to be native for performance reasons.
That's debatable. The games that actually run at all under wine run very well. Counter-strike, for instance. I can't see any performance problems with that. There are still bugs in wine of course, but once they have been worked out I can't see any reason why the games shouldn't be able to run at native speeds. The alpha probably needs on-the-fly machine language translation as well, which would cause slowdowns, but for linux on x86 I really don't see any performance issues
//Anders
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