So the idea here is to add this section to the Artwork pages for
design clarity for those who endeavor in release design? This page has
some of that already and perhaps a makeover of this page with the
additional information with possible examples from previous releases
and why we chose them? I think it is always good for learning purposes
to provide examples with explanations so contributors have guiding
principles as well as imagery and explanation to go by during their
development.
http://en.opensuse.org/openSUSE:Artwork_guidelines
On Thu, Nov 22, 2012 at 9:45 AM, Rajko
Let me put that together for further comments:
First set:
1. Simplicity Easy to reproduce. 2. Clarity Easy to understand. 3. Lightness Light on eye. 4. Impact Considering various audiences of openSUSE.
Second set:
1. Subtlety Why? I'm tired of being punched in the eye by loud colour and huge logos everywhere. I know what distro I'm using.
2. Clarity Great word. We have high res monitors, art needs to make the most of them.
3. Unity Not just random cute animal or two unrelated things happening (Floating fuzzy balls don't match crisp Geeko.) a sense of design logic. Around the world with openSUSE or whatever.
Third set:
Contemporary Fresh New
In my humble, we can create one list of all of those, but I would like to see comments like Helen gave, so that we can actually see how to combine them.
I added to CC people that carry ideas to make sure they receive this mail.
-- Regards, Rajko. -- To unsubscribe, e-mail: opensuse-project+unsubscribe@opensuse.org To contact the owner, email: opensuse-project+owner@opensuse.org
-- God bless ! Scott DuBois www.ROGUEHORSE.com openSUSE -- To unsubscribe, e-mail: opensuse-project+unsubscribe@opensuse.org To contact the owner, email: opensuse-project+owner@opensuse.org