1 Nov
2003
1 Nov
'03
17:23
On Saturday 01 November 2003 13:01, Philipp Thomas wrote:
Another point is that you're stuck with waiting for nvidia to release drivers that adapt to newer kernels or other platforms. With open sources, you could do the adaption yourself!
In the case of 3D this aspect is really irrelevant. There are two main reasons for wanting 3D acceleration, one is games and the other is rendering 3 dimension objects. Both of which are highly commercial in nature, and therefore outside the need of community drivers and stuff. We already have mesa, which provides the basic stuff for those who wish to try this for fun. I see no problem, with accepting binary 3D support from NVidia provided of course that they *do* provide these for their cards.