On Friday 16 February 2007 12:47, Dave Howorth wrote:
On Fri, 2007-02-16 at 08:25 -0800, Kai Ponte wrote: <snip>
There's obviously a problem with FOSS software that Windows doesn't suffer from.
Corporate bloat? What problem would that be, exactly? Actually, I didn't use Wintendo to prove it better/worse, just to check libraries. I was curious if the same XXL .png file would load on one OS the same as the other.
It's probably related to X - I guess it's a question of knowing the correct idiom to use with one or other of the X libraries, since gimp et al handle things correctly. It would be interesting to know which libraries are used by the failing applications but perhaps not by gimp, gv and krita. Or maybe it's just a particular way of calling libraries.
What surprises me is that this bug has apparently been recorded for nearly a year at a minimum, while it causes several applications to crash and is easily reproducible. It makes Linux look bad in comparison to Windows but it hasn't been solved!
Not really. I doubt too many people run into such a monstorous .png file. That is - after all - really large, and may simply be too big for some libraries to handle. By comparison to a buffer overflow exploit, I'm sure it is a lesser priority.
A minor aspect that I find interesting is that nobody seems to know of any technique to validate PNG image files. I'm amazed about that.
BTW, hope you're into your weekend now, as I am here. Chinese New Year in 27.2 hours!
Gung Hay Fat Choy! -- kai Free Compean and Ramos http://www.perfectreign.com/?q=node/46 -- To unsubscribe, e-mail: opensuse+unsubscribe@opensuse.org For additional commands, e-mail: opensuse+help@opensuse.org