https://bugzilla.novell.com/show_bug.cgi?id=254888 ------- Comment #1 from dreveman@novell.com 2007-03-15 11:06 MST ------- I think this is related to xgl and mesa using vendor private opcodes for glDeleteTextures before. Newer versions of mesa doesn't do this but xgl from 2007-02-22 does, which means all glDeleteTextures ops fail and textures are not delete. This should be solved by updating to a newer version of xgl. Matthias, any chance that you could have a look at this? All you should have to do is grab a newer version of xgl or apply the diff from this commit 31e391a20c552e786e95156fab300224dbab431c. -- Configure bugmail: https://bugzilla.novell.com/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug, or are watching someone who is.