https://bugzilla.novell.com/show_bug.cgi?id=435791
User lverhaegen@novell.com added comment
https://bugzilla.novell.com/show_bug.cgi?id=435791#c20
--- Comment #20 from Luc Verhaegen 2008-11-07 06:57:33 MST ---
Created an attachment (id=250668)
--> (https://bugzilla.novell.com/attachment.cgi?id=250668)
Quickly fix the XAA syncing issue.
By adding a line with SYNC_CHECK to the XAA_PIXMAP_OP_PROLOGUE macro, all XAA
pixmap callbacks now properly wait for the hardware to be synced before calling
the (next) unwrapped callback.
This effectively clears up all the drawing issues we are seeing.
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