If you want, you could build your own Older Version, if you know how... Or, if someone wishes to contribute a older version, then go ahead... Allen Zhu allen.jaloola@gmail.com G. Gordon Liddy - "Obviously crime pays, or there'd be no crime." On Sun, Jan 4, 2009 at 10:49 AM, M. Skiba <mailinglist@michael-skiba.de> wrote:
Am Sonntag, 4. Januar 2009 15:58:38 schrieb Kai Ponte:
M. Skiba wrote:
Am Sonntag, 4. Januar 2009 04:57:43 schrieb Kai Ponte:
The old version had "Lives" (similar to Super Mario) and a fixed level layout (one after another). The new version uses "money" (if you die you lose money), also you can go different ways/levels to reach the end of the map, which makes it a bit simpler imho (you can reach the fortrest quite fast).
If you want I can research when that change happend ;)
You go ahead and research. I just told him to suck it up - it is a game after all.
yeah, but the old one was better :D
Seem it was changed in r3256, April 2006: "No lives, no gameover, no worries"
Regards Michael
-- To unsubscribe, e-mail: opensuse+unsubscribe@opensuse.org For additional commands, e-mail: opensuse+help@opensuse.org