On Wednesday 30 June 2004 11:06 pm, Anders Johansson wrote:
On Thursday 01 July 2004 08.12, Robert Pollard wrote:
On Monday 28 June 2004 10:52 pm, Anders Johansson wrote:
On Tuesday 29 June 2004 08.01, Robert Pollard wrote:
I just tried the YaST Online Update and I still can't run Quake3.
You need to restart X to get GL running. You can do that by logging out and back in again. You should see the nvidia logo when you log out
It gives me the missing GLX errors even after I tried to install GLX again.
What does this mean? Did you do anything with GLX other than running the Online Update? Forget about that 8.0 rpm, just delete it, it is of no use to you
The reason I'm trying to install GLX is because it isn't installed. YOU didn't help when I tried it so I assumed I should install it from the package. Here's what Quake3 comes back with when running it:
<snip>
...loading libGL.so.1: Initializing OpenGL display
ok, so it is loading the correct library
...setting mode 8: 1280 1024 Using XFree86-VidModeExtension Version 2.2 XF86DGA Mouse (Version 2.0) initialized XFree86-VidModeExtension Activated at 1280x1024 Xlib: extension "GLX" missing on display ":0.0".
What does
grep glx /etc/X11/XF86Config
say?
Load "glx"
I didn't have to do this when I installed on 9.0 or 9.1, but maybe you need to edit /etc/X11/XF86Config and in the section "Module" add a line
Load "glx"
then log out and back in and check with "glxinfo" in a konsole window. Near the top it should say "Direct rendering: yes" when you have everything working