Dave Plater wrote:
On 08/07/2009 04:37 PM, Per Jessen wrote:
Dave Plater wrote:
So if I initialize m_float in btVector3.h where I think it is declared, do you think it will solve at least one of the problems?
Yes, that's what I was going to try. Probably in the default constructor.
/Per Jessen, Zürich
The author of the program has used m_float in more than one instance, I tried initializing the one in btVector3 and got a compiler error, tried initializing the one in btSolverbody.h and it didn't make any difference. I think I might have bitten off more than I can chew but thats the best way to learn.
I couldn't get it whole thing to build, I ended up getting linker errors with a ton of symbols not found. In extern/bullet2/src/LinearMath/btVector3.h, try this: (line 65-66) /**@brief No initialization constructor */ SIMD_FORCE_INLINE btVector3() { m_floats[0]=m_floats[1]=m_floats[2]=m_floats[3]=btScalar(0.); } It compiles, but I don't know if it will solve the problem. /Per Jessen, Zürich -- To unsubscribe, e-mail: opensuse-programming+unsubscribe@opensuse.org For additional commands, e-mail: opensuse-programming+help@opensuse.org