Hello community, here is the log from the commit of package doomsday for openSUSE:Factory checked in at 2014-01-03 14:57:58 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/doomsday (Old) and /work/SRC/openSUSE:Factory/.doomsday.new (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Package is "doomsday" Changes: -------- --- /work/SRC/openSUSE:Factory/doomsday/doomsday.changes 2013-11-13 08:55:22.000000000 +0100 +++ /work/SRC/openSUSE:Factory/.doomsday.new/doomsday.changes 2014-01-03 14:58:00.000000000 +0100 @@ -1,0 +2,11 @@ +Fri Jan 3 03:06:53 UTC 2014 - jengelh@inai.de + +- Update to new upstream release 1.13 +* Framebuffer effects. Doomsday can now use OpenGL shaders to + post-process the rendered frames. In this release, this has been + applied this for libdoom's Invulnerability power-up effect. +* Stereoscopic 3D. Support has been added for various stereoscopic + rendering modes, including anaglyph, side-by-side, parallel and + cross-eyed viewing. + +------------------------------------------------------------------- Old: ---- doomsday-1.12.2.tar.xz New: ---- doomsday-1.13.0.tar.xz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ doomsday.spec ++++++ --- /var/tmp/diff_new_pack.Gdwj13/_old 2014-01-03 14:58:00.000000000 +0100 +++ /var/tmp/diff_new_pack.Gdwj13/_new 2014-01-03 14:58:00.000000000 +0100 @@ -1,7 +1,7 @@ # # spec file for package doomsday # -# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany. +# Copyright (c) 2014 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -17,16 +17,18 @@ Name: doomsday -Version: 1.12.2 +Version: 1.13 Release: 0 -%define rver 1.12.2 +%define rver 1.13.0 Summary: The Doomsday Engine: DOOM/Hertic/Hexen port with pretty graphics License: GPL-2.0+ and GPL-2.0 Group: Amusements/Games/3D/Shoot # md2tool is the one being GPL-2.0-only Url: http://dengine.net/ -#DL-URL: http://downloads.sf.net/deng/doomsday-1.12.2.tar.gz +#Git-Web: https://github.com/skyjake/Doomsday-Engine +#Git-Clone: git://github.com/skyjake/Doomsday-Engine +#DL-URL: http://downloads.sf.net/deng/doomsday-1.13.0.tar.gz Source: %name-%rver.tar.xz Source2: %name-rpmlintrc @@ -53,7 +55,8 @@ # Doomsday 1.12 needs OpenGL 2.x, which Mesa 9.0 (as shipped in openSUSE 12.3) # does not have. As far as RPM is concerned, 3rd party GL drivers can coexist -# with Mesa-libGL1 as they are located in a separate directory. +# with Mesa-libGL1 as they are located in a separate directory, which means +# that having the Mesa require is always acceptable. Requires: Mesa-libGL1 >= 9.2 %description @@ -133,7 +136,7 @@ %_datadir/%name/icons/ %_datadir/%name/modules/ %_datadir/applications/*.desktop -%_mandir/man6/doomsday.6* +%_mandir/man6/doomsday*.6* %_libexecdir/%name/ %files launcher ++++++ doomsday-1.12.2.tar.xz -> doomsday-1.13.0.tar.xz ++++++ /work/SRC/openSUSE:Factory/doomsday/doomsday-1.12.2.tar.xz /work/SRC/openSUSE:Factory/.doomsday.new/doomsday-1.13.0.tar.xz differ: char 17, line 1 -- To unsubscribe, e-mail: opensuse-commit+unsubscribe@opensuse.org For additional commands, e-mail: opensuse-commit+help@opensuse.org