Hello community,
here is the log from the commit of package briquolo
checked in at Mon Dec 3 12:42:40 CET 2007.
--------
--- briquolo/briquolo.changes 2007-07-14 20:33:26.000000000 +0200
+++ /mounts/work_users/ro/STABLE/briquolo/briquolo.changes 2007-12-03 12:41:43.057381000 +0100
@@ -1,0 +2,5 @@
+Mon Dec 3 12:41:36 CET 2007 - ro@suse.de
+
+- fix build with gcc-4.3
+
+-------------------------------------------------------------------
New:
----
briquolo-gcc43.patch
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Other differences:
------------------
++++++ briquolo.spec ++++++
--- /var/tmp/diff_new_pack.Y30884/_old 2007-12-03 12:42:37.000000000 +0100
+++ /var/tmp/diff_new_pack.Y30884/_new 2007-12-03 12:42:37.000000000 +0100
@@ -14,7 +14,7 @@
BuildRequires: SDL_mixer-devel SDL_ttf-devel gcc-c++ libdrm-devel libpng-devel update-desktop-files xorg-x11-Mesa-devel
Summary: 3D Action Breakout with Explosions and Other Effects
Version: 0.5.6
-Release: 2
+Release: 44
Source0: http://briquolo.free.fr/download/briquolo-%version.tar.bz2
Source1: %name.desktop
Source2: %name.png
@@ -25,9 +25,10 @@
Patch4: %{name}-file_encoding.diff
Patch7: %{name}-optflags.diff
Patch8: fullscreen-not_default.diff
+Patch9: briquolo-gcc43.patch
Group: Amusements/Games/3D/Other
License: GPL v2 or later
-URL: http://briquolo.free.fr
+Url: http://briquolo.free.fr
BuildRoot: %{_tmppath}/%{name}-%{version}-build
%define gamesbindir %_prefix/games
%define pixmapdir %_datadir/pixmaps
@@ -54,6 +55,7 @@
%patch4
%patch7
%patch8
+%patch9
%build
autoreconf -fi
@@ -79,17 +81,17 @@
%files -f %name.lang
%attr(-,root,root) %doc README
%defattr(-,games,games)
-
%gamesbindir/%name
%_datadir/%name
%_datadir/applications/%name.desktop
-
%pixmapdir/%name.*
%clean
rm -rf $RPM_BUILD_ROOT
%changelog
+* Mon Dec 03 2007 - ro@suse.de
+- fix build with gcc-4.3
* Sat Jul 14 2007 - coolo@suse.de
- fixed BuildRequires
* Tue Jun 26 2007 - bk@suse.de
++++++ briquolo-gcc43.patch ++++++
--- src/Constante.cpp
+++ src/Constante.cpp
@@ -34,6 +34,7 @@
#else
#include