Hello community, here is the log from the commit of package wesnoth-data-small checked in at Tue Sep 26 18:41:55 CEST 2006. -------- --- wesnoth-data-small/wesnoth-data-small.changes 2006-09-01 12:56:43.000000000 +0200 +++ /mounts/work_src_done/NOARCH/wesnoth-data-small/wesnoth-data-small.changes 2006-09-26 11:12:35.000000000 +0200 @@ -1,0 +2,32 @@ +Tue Sep 26 10:21:03 CEST 2006 - hhetter@suse.de + +- updated to version 1.1.10, from the changelog: + * campaigns: + * Heir to the Throne + * made it a lot harder to kill Li'sar in Ford of Abez by giving her + reinforcements more often + * The South Guard + * Animation for Deoran's Mace attack (from special AMLA) + * language and i18n: + * new translations: Valencia + * updated translations: Czech, English (British), Finnish, German, Italian, + Japanese, Polish, Portuguese (Brazil), Slovak, Serbian, Swedish + * new or updated man pages: Czech, English (British), French, German, + Italian, Japanese, Portuguese (Brazil), Slovak, Swedish + * removed (outdated) man pages: Hungarian + * updated MANUAL: Swedish + * multiplayer maps: + * revised multiplayer maps: Den of Onis, Sablestone Delta, Island of the + Horatii, Castle Hopping Isle, Siege Castles, King of the Hill, Loris River, Forest of Fear, Waterloo Sunset, Merkwuerdigliebe + * fixed the leader lists in Wesbowl to match current factions + * multiplayer + * scenarios can set faction, recruit, leader, and some other initial settings previously ignored in multiplayer + * WML engine + * now "ai turn" events are fired for all AIs (#6738) + * recruitment_pattern inside [ai] can now change mid-scenario (#6669) + * Graphics: + * New dwarwen castle + * Python AI + * there is now unit.stoned + +------------------------------------------------------------------- Old: ---- wesnoth-1.1.9.tar.bz2 New: ---- wesnoth-1.1.10.tar.bz2 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ wesnoth-data-small.spec ++++++ --- /var/tmp/diff_new_pack.ooyYrD/_old 2006-09-26 18:41:44.000000000 +0200 +++ /var/tmp/diff_new_pack.ooyYrD/_new 2006-09-26 18:41:44.000000000 +0200 @@ -1,5 +1,5 @@ # -# spec file for package wesnoth-data-small (Version 1.1.9) +# spec file for package wesnoth-data-small (Version 1.1.10) # # Copyright (c) 2006 SUSE LINUX Products GmbH, Nuernberg, Germany. # This file and all modifications and additions to the pristine @@ -15,7 +15,7 @@ License: GPL URL: http://www.wesnoth.org Group: Amusements/Games/Strategy/Turn Based -Version: 1.1.9 +Version: 1.1.10 Release: 1 Provides: wesnoth-data-set Summary: Small shared dataset for Battle for Wesnoth @@ -26,7 +26,7 @@ BuildArch: noarch %prep rm -rf %{buildroot} -%setup -n wesnoth-1.1.9 +%setup -n wesnoth-1.1.10 #%patch -p1 #%patch2 -p1 @@ -94,10 +94,6 @@ %install rm -rf %{buildroot} make DESTDIR=%{buildroot} install -ln -snf /usr/sharefonts/truetype/gkai00mp.ttf \ - $RPM_BUILD_ROOT/%{_datadir}/wesnoth/fonts -ln -snf /usr/share/fonts/truetype/sazanami-gothic.ttf \ - $RPM_BUILD_ROOT/%{_datadir}/wesnoth/fonts find $RPM_BUILD_ROOT/%{_datadir}/wesnoth -type f > lite-filelist-files.tmp find $RPM_BUILD_ROOT/%{_datadir}/wesnoth -type l >> lite-filelist-files.tmp autoreconf -f @@ -114,10 +110,6 @@ --with-server-uid=root rm -rf %{buildroot} make DESTDIR=%{buildroot} install -ln -snf /usr/share/fonts/truetype/gkai00mp.ttf \ - $RPM_BUILD_ROOT/%{_datadir}/wesnoth/fonts -ln -snf /usr/share/fonts/truetype/sazanami-gothic.ttf \ - $RPM_BUILD_ROOT/%{_datadir}/wesnoth/fonts find $RPM_BUILD_ROOT/%{_datadir}/wesnoth -type d > lite-filelist.tmp cat lite-filelist.tmp|while read A;do echo "%dir ${A}" >> lite-filelist-dirs.tmp;done find $RPM_BUILD_ROOT/%{_datadir}/wesnoth -type f > large-filelist @@ -137,6 +129,35 @@ rm -rf %{buildroot} %changelog -n wesnoth-data-small +* Tue Sep 26 2006 - hhetter@suse.de +- updated to version 1.1.10, from the changelog: + * campaigns: + * Heir to the Throne + * made it a lot harder to kill Li'sar in Ford of Abez by giving her + reinforcements more often + * The South Guard + * Animation for Deoran's Mace attack (from special AMLA) + * language and i18n: + * new translations: Valencia + * updated translations: Czech, English (British), Finnish, German, Italian, + Japanese, Polish, Portuguese (Brazil), Slovak, Serbian, Swedish + * new or updated man pages: Czech, English (British), French, German, + Italian, Japanese, Portuguese (Brazil), Slovak, Swedish + * removed (outdated) man pages: Hungarian + * updated MANUAL: Swedish + * multiplayer maps: + * revised multiplayer maps: Den of Onis, Sablestone Delta, Island of the + Horatii, Castle Hopping Isle, Siege Castles, King of the Hill, Loris River, Forest of Fear, Waterloo Sunset, Merkwuerdigliebe + * fixed the leader lists in Wesbowl to match current factions + * multiplayer + * scenarios can set faction, recruit, leader, and some other initial settings previously ignored in multiplayer + * WML engine + * now "ai turn" events are fired for all AIs (#6738) + * recruitment_pattern inside [ai] can now change mid-scenario (#6669) + * Graphics: + * New dwarwen castle + * Python AI + * there is now unit.stoned * Fri Sep 01 2006 - hhetter@suse.de - remove fonts-ja, no longer required, it's upstream * Thu Aug 31 2006 - hhetter@suse.de ++++++ wesnoth-1.1.9.tar.bz2 -> wesnoth-1.1.10.tar.bz2 ++++++ wesnoth-data-small/wesnoth-1.1.9.tar.bz2 /mounts/work_src_done/NOARCH/wesnoth-data-small/wesnoth-1.1.10.tar.bz2 differ: char 11, line 1 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Remember to have fun... --------------------------------------------------------------------- To unsubscribe, e-mail: opensuse-commit+unsubscribe@opensuse.org For additional commands, e-mail: opensuse-commit+help@opensuse.org