https://bugzilla.novell.com/show_bug.cgi?id=292026#c11
Matthias Hopf changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Priority|P5 - None |P4 - Low
Resolution| |DUPLICATE
--- Comment #11 from Matthias Hopf 2007-08-17 08:34:12 MST ---
Actually, there are a couple of different possible techniques for color
conversion that can be implemented with graphics hardware. Fragment shaders are
the most obvious ones, but there are others.
Code for this is available in mplayer, and the Author already allowed me to
relicense it. It "just" has to be done, and that takes time. There is already
an open bug for that.
*** This bug has been marked as a duplicate of bug 152140 ***
https://bugzilla.novell.com/show_bug.cgi?id=152140
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