I've asked on the minecraft forums without a response so I'm trying here in case that it might be a SuSE configuration issue.
I do not have sound in the game. This has been a problem for several versions nowCurently running 1.7.5. I've also tried the last 2 snapshots.
I can play music fine and was able to play the sound files in .mineraft/assets/objects/* via Amarok.
I have deleted the assets folder and had re-downloaded everything.
I looked in the bug list and I found a few sound related issues, but they suggested that there was some sounds.
The log only mentions minecraft:mob.witch.idle, but there are no sounds at all in game, but in options everything is set to 100%.
I tried to force an older version in profile editor but still no sound going back to 1.4.2.
I see a java Playback Stream in the mixer and volume is 100% there too.
Any ideas?
Relevant entries in dev console
[16:00:51 INFO]: Minecraft Launcher 1.3.11 (through bootstrap 4) started on linux... [16:00:51 INFO]: System.getProperty('os.name') == 'Linux' [16:00:51 INFO]: System.getProperty('os.version') == '3.7.10-1.24-desktop' [16:00:51 INFO]: System.getProperty('os.arch') == 'amd64' [16:00:51 INFO]: System.getProperty('java.version') == '1.7.0_51' [16:00:51 INFO]: System.getProperty('java.vendor') == 'Oracle Corporation' [16:00:51 INFO]: System.getProperty('sun.arch.data.model') == '64'
[10:12:37 INFO]: Client> [10:12:37] [Server thread/INFO]: Changing view distance to 12, from 10 [10:16:23 INFO]: Client> [10:16:23] [Client thread/WARN]: Unable to play unknown soundEvent: minecraft:mob.witch.idle [10:46:00 INFO]: Client> [10:46:00] [Client thread/WARN]: Unable to play unknown soundEvent: minecraft:mob.witch.idle [10:46:08 INFO]: Client> [10:46:08] [Client thread/WARN]: Unable to play unknown soundEvent: minecraft:mob.witch.idle [10:47:14 INFO]: Client> [10:47:14] [Client thread/WARN]: Unable to play unknown soundEvent: minecraft:mob.witch.idle [10:47:20 INFO]: Client> [10:47:20] [Client thread/WARN]: Unable to play unknown soundEvent: minecraft:mob.witch.idle
[10:55:42 INFO]: Client> [10:55:42] [Client thread/INFO]: Stopping! [10:55:42 INFO]: Client> [10:55:42 INFO]: Client> SoundSystem shutting down... [10:55:42 INFO]: Client> Author: Paul Lamb, www.paulscode.com [10:55:42 INFO]: Client> [10:55:48 ERROR]: java.io.IOException: Stream closed [10:55:48 INFO]: Game ended with no troubles detected (exit code 0)
On Sun, Mar 23, 2014 at 7:27 PM, Mike ba600@ncf.ca wrote:
I've asked on the minecraft forums without a response so I'm trying here in case that it might be a SuSE configuration issue.
I do not have sound in the game. This has been a problem for several versions nowCurently running 1.7.5. I've also tried the last 2 snapshots.
I can play music fine and was able to play the sound files in .mineraft/assets/objects/* via Amarok.
I have deleted the assets folder and had re-downloaded everything.
I looked in the bug list and I found a few sound related issues, but they suggested that there was some sounds.
The log only mentions minecraft:mob.witch.idle, but there are no sounds at all in game, but in options everything is set to 100%.
I tried to force an older version in profile editor but still no sound going back to 1.4.2.
I see a java Playback Stream in the mixer and volume is 100% there too.
Any ideas?
The first thing that pops into mind is that you're running 64 bit... and Minecraft is 32 bit (as far as I know). Have you installed all the 32 bit Pulse bits and pieces?
C.
On Sunday, March 23, 2014 14:27:53 Mike wrote:
I've asked on the minecraft forums without a response so I'm trying here in case that it might be a SuSE configuration issue.
I do not have sound in the game. This has been a problem for several versions nowCurently running 1.7.5. I've also tried the last 2 snapshots.
I can play music fine and was able to play the sound files in .mineraft/assets/objects/* via Amarok.
I have deleted the assets folder and had re-downloaded everything.
I looked in the bug list and I found a few sound related issues, but they suggested that there was some sounds.
Finally I have sound. Being a low priority I didn't spend a lot of time but stumbled upon the answer recently in an Ubuntu forum and thought I'd post an update in case others were wondering.
I added a file to ~
.alsoftrc with this in it
[pulse] allow-move=yes
And the first game sounded bad like civilization in dosbox, but after a restart everything is great!