From: Peter McMenamin <peterjmcm@toad.net>(by way of Peter McMenamin <peterjmcm@toad.net>) Date: Wed, 18 Oct 2000 17:48:35 -0400 Message-Id: <00101817483500.00432@peter> Subject: Adventure Hi, I've been using Suse 6.4 for a few months now and I've been having a lot of fun. I've had to work out alot of problems with every thing from modems to netscape not working unless I'm logged on as root to the sound card that seemed to work it self out all with the help of the great people at Suse support.Before this I was not a computer user except for some magical times in the late '70's and early '80's when I got the chance to play Adventure at a terminal that was connected to a mainframe through a device that cradled the hand set of the telephone. Boy that was fun. Imagine how thrilled I was to find that /usr/games/bin contained a file called 'adventure' and the man pages indicated that it was infact the same game. Well I typed adventure into the shell terminal as fat as I could but instead of "You are standing at../" I was greeted with "unable to fine abcde in vocab" I am unable to find any identifiable source code for this game. Not that I would know what to do if I did find it. But what do I do? Pretend the game is not there? I guess this is the kind of thing people call a bug so I figure if I can solve this I might have a chance at approaching some of the other bugs that seem to be plagueing my system in a somwhat intellegent manner. Thank you for any suggestions, Peter
From: juergen.braukmann@ruhr-west.de Message-ID: <3A3C8235.1E9798EA@ruhr-west.de> Date: Sun, 17 Dec 2000 10:07:01 +0100 Subject: Re: [SLE] Adventure "Peter McMenamin (by way of Peter McMenamin )" wrote:
Hi, I've been using Suse 6.4 for a few months now and I've been having a lot of fun. I've had to work out alot of problems with every thing from modems to netscape not working unless I'm logged on as root to the sound card that seemed to work it self out all with the help of the great people at Suse support.Before this I was not a computer user except for some magical times in the late '70's and early '80's when I got the chance to play Adventure at a terminal that was connected to a mainframe through a device that cradled the hand set of the telephone. Boy that was fun. Imagine how thrilled I was to find that /usr/games/bin contained a file called 'adventure' and the man pages indicated that it was infact the same game. Well I typed adventure into the shell terminal as fat as I could but instead of "You are standing at../" I was greeted with "unable to fine abcde in vocab" I am unable to find any identifiable source code for this game. Not that I would know what to do if I did find it. But what do I do? Pretend the game is not there? I guess this is the kind of thing people call a bug so I figure if I can solve this I might have a chance at approaching some of the other bugs that seem to be plagueing my system in a somwhat intellegent manner. Thank you for any suggestions, Peter
Hi Peter, I tried to follow your problem, but failed in the sense that my version of adventure works. I am running SuSE 7.0 and the executeable binary is /usr/games/adventure. The man page is not much helpful. ;-( The binarys belong to the package bsdgames-2.11-25 in (my case) - just try to reinstall the package bsdgames AND it's dependent packages and see what happens next. Juergen <p> -- =========================================== __ _ Juergen Braukmann juergen.braukmann@gmx.de| -o)/ / (_)__ __ ____ __ Tel: 0201-743648 dk4jb@db0qs.#nrw.deu.eu | /\\ /__/ / _ \/ // /\ \/ / ===========================================_\_v __/_/_//_/\_,_/ /_/\_\
From: Peter McMenamin <peterjmcm@toad.net> Date: Tue, 19 Dec 2000 10:43:33 -0500 Message-Id: <00121910433300.00422@peter> Subject: Re: [SLE] Adventure On Sunday 17 December 2000 04:07, juergen.braukmann@ruhr-west.de wrote with such grace:
"Peter McMenamin (by way of Peter McMenamin )" wrote:
Hi, I've been using Suse 6.4 for a few months now and I've been having a lot of fun. I've had to work out alot of problems with every thing from modems to netscape not working unless I'm logged on as root to the sound card that seemed to work it self out all with the help of the great people at Suse support.Before this I was not a computer user except for some magical times in the late '70's and early '80's when I got the chance to play Adventure at a terminal that was connected to a mainframe through a device that cradled the hand set of the telephone. Boy that was fun. Imagine how thrilled I was to find that /usr/games/bin contained a file called 'adventure' and the man pages indicated that it was infact the same game. Well I typed adventure into the shell terminal as fat as I could but instead of "You are standing at../" I was greeted with "unable to fine abcde in vocab" I am unable to find any identifiable source code for this game. Not that I would know what to do if I did find it. But what do I do? Pretend the game is not there? I guess this is the kind of thing people call a bug so I figure if I can solve this I might have a chance at approaching some of the other bugs that seem to be plagueing my system in a somwhat intellegent manner. Thank you for any suggestions, Peter
Hi Peter,
I tried to follow your problem, but failed in the sense that my version of adventure works. I am running SuSE 7.0 and the executeable binary is /usr/games/adventure. The man page is not much helpful. ;-(
The binarys belong to the package bsdgames-2.11-25 in (my case) - just try to reinstall the package bsdgames AND it's dependent packages and see what happens next.
Juergen Juergen, Thanks for the advice. I tried it but it did not work. Perhaps I should switch my focus to more important things like why my system clock seems to have an overwhelming desire to go back in time or how to get my PCI BIOS to assign an IRQ other than 0 to my network card. I just thought that getting this simple text based game to work might be an easy problem with which to start. thanks again, Peter
From: juergen.braukmann@ruhr-west.de Message-ID: <3A3E5D84.B43E2E28@ruhr-west.de> Date: Mon, 18 Dec 2000 19:55:00 +0100 Subject: Re: [SLE] Adventure Peter McMenamin wrote:
Juergen
Juergen, Thanks for the advice. I tried it but it did not work. Perhaps I should switch my focus to more important things like why my system clock seems to have an overwhelming desire to go back in time or how
Nope. ;-) Will this affect the time you're able to play like in battlestar?? For the system clock beeing back in time, that could be a matter of BIOS time (should be UT/GMT) and the selected timezone. If the clock is loosing time -almos empty CMOS batteries are the first idea. Software caused reasons have been discussed time back if I remember, but I read that with my finger on D. ;-( Recompiling as so. suggested shouldn't be a problem, the source package is the same name than the bibary *.spm. Mind you, it probably installs the binarys to /usr/local!
to get my PCI BIOS to assign an IRQ other than 0 to my network card.
What type of card? ISA? PCI?. PCI sould work, you can probably define an options line for it, there are samples in /etc/modules.conf If it is ISA, there is still isapnp.conf, and the isapnp stuff. Ask, if nessesarry. I remember some fiddling with that too, but neither with what type of card nor which machine... Anyway, I am running short of IRQ's in this box...
I just thought that getting this simple text based game to work might be an easy problem with which to start.
just try to compile it yourself, that's another thing a real boy should have done (real boys miss the part with eating a worm or blowing air into a frog, but they do not miss compiling software... ;-)) Juergen
thanks again, Peter
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-- =========================================== __ _ Juergen Braukmann juergen.braukmann@gmx.de| -o)/ / (_)__ __ ____ __ Tel: 0201-743648 dk4jb@db0qs.#nrw.deu.eu | /\\ /__/ / _ \/ // /\ \/ / ===========================================_\_v __/_/_//_/\_,_/ /_/\_\
Date: Mon, 18 Dec 2000 09:35:57 -0500 (EST) From: S Beam <sbeam@ne.mediaone.net> Message-ID: <Pine.LNX.4.21.0012180929190.940-100000@blueking.syxyz.net> Subject: Re: [SLE] Adventure <p><p>Ahh - "You are in a twisty maze of passageways, all alike..." http://people.delphi.com/rickadams/adventure/index.html I never even knew this came w/ SuSE 6.4 (but it turns out that I get that same "Unable to find abcde" error from their version) so I've compiled Adventure 4 version on my system. As I recall it was painless. Just follow the instructions in the README. Good luck and happy caving ;) -S <p> On Wed, 18 Oct 2000, Peter McMenamin wrote:
Hi, I've been using Suse 6.4 for a few months now and I've been having a lot of fun. I've had to work out alot of problems with every thing from modems to netscape not working unless I'm logged on as root to the sound card that seemed to work it self out all with the help of the great people at Suse support.Before this I was not a computer user except for some magical times in the late '70's and early '80's when I got the chance to play Adventure at a terminal that was connected to a mainframe through a device that cradled the hand set of the telephone. Boy that was fun. Imagine how thrilled I was to find that /usr/games/bin contained a file called 'adventure' and the man pages indicated that it was infact the same game. Well I typed adventure into the shell terminal as fat as I could but instead of "You are standing at../" I was greeted with "unable to fine abcde in vocab" I am unable to find any identifiable source code for this game. Not that I would know what to do if I did find it. But what do I do? Pretend the game is not there? I guess this is the kind of thing people call a bug so I figure if I can solve this I might have a chance at approaching some of the other bugs that seem to be plagueing my system in a somwhat intellegent manner. Thank you for any suggestions, Peter
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participants (3)
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juergen.braukmann@ruhr-west.de
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peterjmcm@toad.net
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sbeam@ne.mediaone.net