name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe, GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer client glx vendor string: SGI client glx version string: 1.4 client glx extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap GLX version: 1.2 GLX extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig OpenGL vendor string: DRI R300 Project OpenGL renderer string: Mesa DRI R300 20060815 NO-TCL OpenGL version string: 1.3 Mesa 7.1 OpenGL extensions: GL_ARB_depth_texture, GL_ARB_fragment_program, GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_MESAX_texture_float, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_convolution, GL_EXT_copy_texture, GL_EXT_draw_range_elements, GL_EXT_gpu_program_parameters, GL_EXT_histogram, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_APPLE_packed_pixels, GL_ATI_blend_equation_separate, GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square, GL_NV_light_max_exponent, GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program, GL_OES_read_format, GL_SGI_color_matrix, GL_SGI_color_table, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SUN_multi_draw_arrays 16 GLXFBConfigs: Visual ID: 23 depth=0 class=TrueColor bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. Visual ID: 24 depth=0 class=TrueColor bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 auxBuffers=0 depthSize=24 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. Visual ID: 25 depth=0 class=TrueColor bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16 multiSample=0 multiSampleBuffers=0 visualCaveat=Slow Opaque. Visual ID: 26 depth=0 class=TrueColor bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 auxBuffers=0 depthSize=24 stencilSize=0 accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16 multiSample=0 multiSampleBuffers=0 visualCaveat=Slow Opaque. Visual ID: 27 depth=0 class=TrueColor bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. Visual ID: 28 depth=0 class=TrueColor bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 auxBuffers=0 depthSize=24 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. Visual ID: 29 depth=0 class=TrueColor bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16 multiSample=0 multiSampleBuffers=0 visualCaveat=Slow Opaque. Visual ID: 2a depth=0 class=TrueColor bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 auxBuffers=0 depthSize=24 stencilSize=0 accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16 multiSample=0 multiSampleBuffers=0 visualCaveat=Slow Opaque. Visual ID: 2b depth=0 class=DirectColor bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. Visual ID: 2c depth=0 class=DirectColor bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 auxBuffers=0 depthSize=24 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. Visual ID: 2d depth=0 class=DirectColor bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16 multiSample=0 multiSampleBuffers=0 visualCaveat=Slow Opaque. Visual ID: 2e depth=0 class=DirectColor bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 auxBuffers=0 depthSize=24 stencilSize=0 accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16 multiSample=0 multiSampleBuffers=0 visualCaveat=Slow Opaque. Visual ID: 2f depth=0 class=DirectColor bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. Visual ID: 30 depth=0 class=DirectColor bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 auxBuffers=0 depthSize=24 stencilSize=0 accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0 multiSample=0 multiSampleBuffers=0 visualCaveat=None Opaque. Visual ID: 31 depth=0 class=DirectColor bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 auxBuffers=0 depthSize=24 stencilSize=8 accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16 multiSample=0 multiSampleBuffers=0 visualCaveat=Slow Opaque. Visual ID: 32 depth=0 class=DirectColor bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0 rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 auxBuffers=0 depthSize=24 stencilSize=0 accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16 multiSample=0 multiSampleBuffers=0 visualCaveat=Slow Opaque.