On Monday 09 December 2013 13:50:38 Henne Vogelsang wrote:
Hey,
On 08.12.2013 21:23, Jos Poortvliet wrote:
On Friday 06 December 2013 22:33:03 Adam Spiers wrote:
Henne Vogelsang (hvogel@opensuse.org) wrote: <snip>
You have to be very careful with that, you can easily destroy communities with it.
Agreed.
Henne, that was a fantastically useful and well-thought out post
I concur, this was an insightful post.
Thanks, it just happens to be that gamification is one of my pipe-dreams for the OBS so I researched it a bit. There are other great summaries about this topic like Aza Raskin's: "Behavior Change Checklist" [1] or all of the works from Sebastian Deterding [2].
What I was hoping to achieve with this discussion is to get some kind of agreement that, despite the possible downsides, there are aspects of karma-ish things we could use for good. I personally really do believe that. Well we all can agree or disagree on possibilities, it doesn't really matter.
Actually, it does, Like it or not, but we on the openSUSE team will only get to put effort in this if it is accepted by the community. Simple as that. Anything else I do on my free time, which requires motivation and, well, time. If it is decided we will work on it, we will try to make a more concrete plan, get feedback and then put in work to execute it. Of course we'll work to try and get others involved in this as much as we can - but we'll do our part, with several people on this for weeks or months like we did with the openQA sprint for example. As WE need to plan our work, for US it is useful to have a clear go or no-go. This by the way goes for the other plans as well. I know this doesn't fit with the just-do-it philosophy but that isn't up to me :D -- To unsubscribe, e-mail: opensuse-project+unsubscribe@opensuse.org To contact the owner, email: opensuse-project+owner@opensuse.org