= openSUSE release teams Important teams external to direct release engineering == Marketing - Creating and following a marketing plan. The old plan focussed on new features while Leap is more about stability. Marketing content is usually found in the wiki. - Taking care of social media - Collecting statistics to measure success - Creating a press release document == Design - Making sure all Desktops are consistently branded, Fonts are correct on all desktops, etc. - Optional: Making sure look&feel of infrastructure related to the release is consistent. == Infrastructure Making sure criticial infrastructure works as designed and contains the right data in the crucial phases: - beans.o.o - build.o.o - countdown.o.o - download.o.o - mirroring system - news.o.o - shop.o.o - software.o.o - wiki - www.o.o == Documentation - Keeping release notes, wiki articles, web site content etc related to the release up to date. == Translations - Communicating items to translate to language coordinators. Making sure important pieces are translated to the main languages. - Coordinating translations between software translations and wiki (uses different processes and potentially different teams) == QA - Creating a test plan for each milestone and making sure crucial areas are covered. - Monitoring bugzilla and escalating important regressions to the release manager - Monitoring openQA and fixing issues caused by broken test cases or engine failures